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Vehicle coordinate system
Is there any chance we might get a vehicle world coordinate system in Onshape any time at all?
I am at a design job for a vehicle again, and having left and right or front and rear just mixed up, and the X-Axis pointing the wrong direction, is just so annoying.
Fo those who might have missed it:
- In a vehicle (cars, bikes, boats, rockets), when we look at it from the REAR, the direction of movement is away from us to the front, and thus we have the left side on the left and the right side on the right. Everyting is referring to the direction of movement.
- In a static object (buildings, machinery, infrastructure), if we look at it from the FRONT, we have the right side on the right and the left side on the left, so that is just the other way round! Everything is referring to the direction we look at it.
This causes additional effort when exchanging CAD data and makes the view cube, the default work planes and most drawing view names misleading at least. I can't follow client's conventions when it comes to world axis' orientation at that. I am really annoyed by the fact that I have to explain the oddity to everybody looking at my designs time and again. "No, this is called the front view, even though it shows your car from the rear, for I am using an architectural design package for the job!" How professional is that?
Re: Onscale closing?!
That's how ANSYS works. I told everyone here and I told them when the acquisition was first announced. It's a pity.
Re: Educator Plan Simulation Clarification

Add a force, moment, etc. and you have yourself a simulation!
Currently, static and modal, no fluid.
Re: EDITING TOOLS IN ONSHAPE DRAWINGS
Thanks guys. Very helpful.
While waiting for replies, I defaulted to doing up the sketches in Draftsight and importing the dwg into Onshape.
Unfortunate that there is no really useful sketch editing toolset in Onshape drawings.
Re: Vehicle coordinate system
I would soooo extremely support this improvement!
@Ste_Wilson for me it's just a matter of how you interact with the product. If it's something like a phone that you hold or look at the "front" faces you and the "right" is on your right, just like the view cube. When you're doing a car (or bicycle) the "right" side should be the side that's on your right when you are riding, which is currently labeled "left" on the view cube. It is especially important when collaborating, because changing the orientation of a model is next to impossible later in the design process, and I've worked on more than one project where things had confusing names and conversations because of this. Is it "left bracket" or "right bracket"? The cube says left and the object itself says right. Hilarity ensues.
Re: Drawing wont extrude, even though it is a closed loop.
There are two ways to find out where the sketch needs fixing.
First, the profile inspector:
- Open the sketch for editing.
- Click the "Sketch diagnostics tools" button
3. Click the "profile inspector" button
From there it will highlight the loose ends of the sketch:
As @robert_scott_jr_ said: It will turn grey when the sketch is closed. Then it can be extruded.
I find that a little clicky so I prefer to use my custom feature "Find open profiles":
This shows the two gaps that the profile inspector finds but it also reveals a few other oddball bits of the sketch that the profile inspector doesn't report (which are dangling ends that do not prevent the sketch from closing). Maybe useful, maybe not.

Re: Sheets panel
if you imported x_t file that is a 3D Parasolid file not a drawing and has no sheets.
Re: In-context modeling feedback loop – am I doing it wrong?
Yes, "Derive" is a very useful tool for many workflows. Hopefully that works for you.
Onscale closing?!
Less than two years after being acquired by Ansys it seems Onscale.com is being closed in the new year :(