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Combine Assembly Cylindrical & Revolute Mates into One Mate
The Assembly mates in Onshape seemingly take new users a bit of getting used to (confusing) from my experience so far with our team coming from other systems; questions about how to define something or errors and how to fix. For example, when to use Cylindrical verses Revolute Mates. When you have many linkages to parts Cylindrical mates are your friend because they leave the axis translation degree of freedom open when it's already defined (locked down) by another mate.
I'm wondering if it might be better to simply combine the Revolute Mate within the Cylindrical Mate UI/Function as shown below thus eliminating Revolute from the tool bar. The options added boxed in red would lock down the Cylindrical Mates Translation. When this option is used the Feature List icon could still reflect the different Icon for the visual feedback. I think making these two mates one to the user might be easier to understand.
The same could be said about the In-Plane and Parallel mates being combined into one within its options. I noticed a common question among our users as to how to apply a Coincident mate between two faces and wasn't sure to use In-Plane or Parallel. You could use either such as Parallel with a 0 for Z's and it's confusing to them.
Just thought I would throw this out there for any potential discussion. Is anyone else running into confusion with these mates?