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Problems with a loft operation

allannkallannk Member Posts: 3
I am quite new to the advanced parts of Onshape 3D features, and I've stumbled upon a problem with the loft tool, that I really cannot figure out how to solve.

https://cad.onshape.com/documents/8792d0330287c7c81988879d/w/94b22a32550a73e027f7edc3/e/21e2e179b79311a536b3fd12

The document probably shows the problem better than I can describe it, but basically I would like the loft to follow a guide on both sides, but I can only make that happen on the bottom part. 
As the document is, the loft cannot be rendered, but it works fine if the bottom guide is deleted. 

Any idea how I can solve this?
Best, Allan

(I hope this kind of questions are allowed here, please move or remove it otherwise (-; )

Best Answer

Answers

  • billy2billy2 Member, OS Professional, Mentor, Developers Posts: 1,264 PRO
    I don't have any general advise for you other than keep trying.

    Here's what I found wrong:
    1. your profile in the "Z" was too much. It caused a cusp (self intersection). Added an end transition and cleaned up the loft.

    2. don't try and draw the intersection, the system will do a better job. The loft end, I ran it to "front body profile". The intersect, I let onshape figure that out.




    Ok, so maybe I do have some advise, please make sure the loft doesn't intersect itself. Easier said than done, but it's the problem with your loft.

    Keep it up, it looks good. I like your constructs and the fact that I used them to construct a solution. You're on the right track.


  • allannkallannk Member Posts: 3
    Here's what I found wrong:
    1. your profile in the "Z" was too much. It caused a cusp (self intersection). Added an end transition and cleaned up the loft.

    Hi, thanks for taking the time to look at my document. I'm not sure what you mean by "profile in the Z". Too sharp a bend perhaps? Also, I can't seem to figure out where it is self intersecting, although that was my initial thought as well. 

    Good idea with the revolve and "normal" start profile!

    2. don't try and draw the intersection, the system will do a better job. The loft end, I ran it to "front body profile". The intersect, I let onshape figure that out.

    While I agree on this, I probably should have mentioned that the yellow and blue part should align on the top edge. I did not find a way to do this without using the curves and a surface. Any tricks im missing?
  • billy2billy2 Member, OS Professional, Mentor, Developers Posts: 1,264 PRO
    edited January 24
    michal_1 is absolutely right. Doing this with solids is painful.



    You might  consider starting from the top with a different approach. The entire part could easily look better vs. one of the faces.

    Most people freak out when you mention surfaces, but in this case, solid modeling should freak us out.





  • allannkallannk Member Posts: 3
    michał_1 said:
    Hi @allannk, because of the nature of your geometry you must turn from solid modeling into surface modeling. Take a look at my attempt:
    https://cad.onshape.com/documents/c88404c913299f2b5a042af7/w/19e1aec87084f5daf9a68803/e/5a3c9c32eea60c998a8947c5
    You can find there two approaches in first I've tried to keep as much of your initial geometry as I could, and in the second (copied tab) I've made few more tweaks to make it more appealing.
    If you have any questions, why and how, just ask.
    You guys rock! While Michal's solution wasn't exactly what I was after, I learned a few golden tricks, making it easier than working with solids, and the result looks much better as well.. I guess I was freaked out a bit about the surfaces, but those are definately my next study subject for the comming days :-)

    With surfaces in mind, I'll need to reconsider many of the design choices as you can see below.

    Cheers guys, and thanks again!


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