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App Development Newbies Guide

health_physicshealth_physics Member Posts: 5 PRO
edited December 2019 in App Store & Partners Apps
Based on my own journey into OnShape JavaScript app development I have put together and attached a short Newbies guide on how to get your first standalone JavaScript app to run in an OnShape iFrame.  

The document is basically a rehash of existing OnShape GitHub doco (https://github.com/onshape-public/app-stl-viewer) but with added sections on development environment setup (Express, git etc).  Hope you find it useful :-) Feedback welcomed.

Comments

  • Ethan_KEthan_K Member, Onshape Employees Posts: 57
    This looks great! Thanks for writing this up, @health_physics !
  • health_physicshealth_physics Member Posts: 5 PRO
    edited October 2019
    My pleasure Ethan, regards Steve
  • health_physicshealth_physics Member Posts: 5 PRO
    Now revised to v1.8
  • bill_schnoebelenbill_schnoebelen OS Professional, Developers, User Group Leader, csevp Posts: 109 PRO
    This looks very good!!
  • alan_baljeualan_baljeu Member, User Group Leader Posts: 111 ✭✭

    It's gone.

    Creating knowledge-driven design automation software, for molds, etc.
    www.virtualmold.com

  • alan_baljeualan_baljeu Member, User Group Leader Posts: 111 ✭✭
    edited November 2020
    I tried following this, (actually the instructions at the gltf sample on github), and at some point Heroku asks for a credit card.  I'm not sure I want to do that, and so i'm stuck.  Heroku is a huge system, I'd like to understand what it's doing for this app, and if it's easily replaceable with a different server provider.
    Creating knowledge-driven design automation software, for molds, etc.
    www.virtualmold.com

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