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Enabling non-associative linked bodies?

Dean_GardnerDean_Gardner Member Posts: 88 PRO
Is there a way to de-link a derived body reference in part studio?  I.e. freeze the derived body status in time and delink its association with the founding part.  Can this be done retrospectively?

Best Answer

  • eric_pestyeric_pesty Member Posts: 1,461 PRO
    Answer ✓
    Switching to a version will break the update cycle (i.e. freeze), no need to further "disconnect" as that wouldn't get you any further performance gains.

Answers

  • eric_pestyeric_pesty Member Posts: 1,461 PRO
    You can change the reference of the derive to a specific version, it doesn't remove the link but it becomes "static".
    Maybe the "bigger" question would why you would need to do this, i.e. what is your end goal?
  • Dean_GardnerDean_Gardner Member Posts: 88 PRO
    Speed.  I have a very complex surface model that i need to reference in another model.  It's typical to break the link and freeze some I/F surfaces in order for the model to avoid hanging for long periods of time.  If I could show you, you would understand... But hopefully leaving the version in time should help reduce this.
  • eric_pestyeric_pesty Member Posts: 1,461 PRO
    Answer ✓
    Switching to a version will break the update cycle (i.e. freeze), no need to further "disconnect" as that wouldn't get you any further performance gains.
  • Dean_GardnerDean_Gardner Member Posts: 88 PRO
    I found that creating composite 0mm offsets of the interfaces that i need, can be copied across too - rather than whole parts.  This works nicely.
  • billy2billy2 Member, OS Professional, Mentor, Developers, User Group Leader Posts: 2,014 PRO
    edited May 2023
    @Dean_Gardner Sometimes I want this also.

    I want a guide to help me design something new that has no history or references. I just want it to be static and unencumbered with history. To do this, I take the surfaces from a previous model and export them via step or parasolids, bring'm back into a part studio then create a derived reference to this neutered surface geometry. It creates a lightweight guide for designing the next generation without worrying about updates. I never make any references to the neutered surface geometry and I can always delete it but I never do. 





     
  • Dean_GardnerDean_Gardner Member Posts: 88 PRO
    @billy2 , that is what i do too, when i have a heavy surface model, although many people would think this is crazy.  I sometimes have surface model with 1000+ features, especially motorsport panels, casings, etc.
  • S1monS1mon Member Posts: 2,320 PRO
    If you derive a version as @eric_pesty mentioned, it will speed things up AND you can update it if needed.
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