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moveface
Discussion List
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Sheetmetal corner
Hello everyone, how can I achieve that face1 is planar with face2 without the cornerfreecut shown in the second picture? I´ve tried a couple of methods yet but none of them work like it should work...…
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opMoveFace distance & direction?
I'm trying to move a face 1" in the direction of the zAxis of the csys that I created. What I have now moves it 1" from the world origin... How do I do this? opMoveFace(context, id + "moveFace1", { "moveFaces" : faceToMove[5], "transform" : transform(-toWorld(selectedCoordinateSystem, vector(0, 0, 1) * inch)) });