Welcome to the Onshape forum! Ask questions and join in the discussions about everything Onshape.
First time visiting? Here are some places to start:- Looking for a certain topic? Check out the categories filter or use Search (upper right).
- Need support? Ask a question to our Community Support category.
- Please submit support tickets for bugs but you can request improvements in the Product Feedback category.
- Be respectful, on topic and if you see a problem, Flag it.
If you would like to contact our Community Manager personally, feel free to send a private message or an email.
EvanReese PRO
Helping Onshape teams achieve peak performance and build better products, faster. My background as a design leader includes 8 years growing Ovyl (ovyl.io), a product agency, and deep expertise in fostering collaborative hardware product development. Let's connect to unlock your team's Onshape potential.
Reactions
-
Re: Invalid Normal Until a More-Distant Point is Used
I'll kinda sidestep your question a bit to get at your goals. The cross product of parallel vectors should be a zero vector with no direction, so the case where it works seems like the odd one o… (View Post)1 -
Re: Working with 3D scans
I might be one of the Youtubers who skipped details you needed, but have you seen this one? https://youtu.be/rscjUkmr-8g (View Post)1 -
Re: Filling gaps
@ricardo_raimondo It looks like you're just a tiny step away from getting into surface modeling, which is how I'd approach this area (and the whole part really). I split out and deleted fac… (View Post)1 -
Re: How Do I Break Dependencies From a Derived Part So I Can Get Rid Of It?
@fisch_fischer Simon is right here. You don't have to break it, and can either hide or delete the derived part. However, you're also right that in the future, you should avoid deriving refe… (View Post)2 -
Re: Repair Faulty Imports
Not sure if this is the kind of thing you're dealing with, but here's one approach I recorded not too long ago https://youtu.be/SgE-ro2lBEI (View Post)2

























