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Best Of
Improvements to Onshape - November 1st, 2024
PART STUDIOS
THICKNESS ANALYSIS
A new analysis function enables designers of molded and die cast parts to measure how much material is distributed throughout each region of a part. Only native Onshape parts and mesh model types are supported at this time. Thickness analysis is currently only available for Onshape Enterprise users, but will be available for Onshape Professional and Onshape Education Enterprise users in the near future.SHEET METAL CORNER BREAK
The new Corner break feature combines Fillet and Chamfer features to remove sharp edges on sheet metal corners and corner / bend reliefs.EDIT CURVE
A new Edit curve feature allows you to edit an existing curve by selecting sketch entities or curves to apply a simplified approximation, elevate the degree, reposition control curve vertices, and/or planarize into any 2D plane and all downstream features update automatically to reflect these changes.DIMENSION ENTITY HIGHLIGHTING
Adding dimensions while sketching is now much easier to visualize.DRAWINGS
HOLE CALLOUT TEXT JUSTIFICATION
Hole callouts on a Drawing now provide more control over their appearance.DOCUMENTS
STRUCTURE VIEW
Structure view on the Documents page is now available for all Onshape Professional users. As a reminder, here is an overview of this great feature for navigating released product designs.GENERAL
CUSTOM KEYBOARD SHORTCUTS
All commands in Part Studios and Assemblies can now be assigned custom keyboard shortcuts.ACTION ITEMS
The Action items user interface has been reworked to make it easier navigate.FEATURESCRIPT
PERFORMANCE
The latest standard library removes the performance overhead of many of the FeatureScript wrappers around builtin functions.RENDER STUDIO
DECALS
Decals added to a Part in a Part Studio are now imported as an Appearance in Render Studio.
ISOLATE
New Isolate option for Render Studio Parts, Part Studios, or Assemblies. Right-click on one or more entities and select Isolate from the context menu. When Isolate is selected, all selected entities are viewable and all other entities are hidden in the graphics area.RESOURCE VERSION INDICATOR
Resources, such as images used for backgrounds, now have a resource indicator to let you know if they are current or require an update.RESET ALL TESSELLATION
A new Reset all tessellation option, available from the top-level Render Studio in the Scene list, allows you to reset any custom tessellation settings for all entities below back to Auto.Please take a moment to try out these new features and improvements and leave your comments below. For a detailed list of all the changes in this update, please see the changelog.
Remember: The updates listed here are now live for all users when creating new Documents. Over the next few days, these features will also be available in Documents created before this update.Re: Designing my own desktop for a desk
Hi everyone,
Just to let you know, the desks are finished in meantime (some while ago already). And I'm very happy with the result!
Thanks a lot to everyone for helping us get there!! It has been quite a struggle, but the end results is certainly awesome (still not sure if it was all worth it though ;) Even after finding someone who could CNC it, they still made many mistakes that took a lot of time and effort to get fixed).
Here are some pics:
Want your assembly & logo highlighted on cad.onshape.com?
Hello!
Do you have an assembly you are particularly proud of and would like to see it highlighted on the front page of Onshape? Fill out our form:
You might have noticed our friends at BOA Technology were first. We look forward to highlighting your company!
Links in this forum: Require improvements
Most users here don't get the links/URLs in their postings right, resulting in 90% or so of all URLs posted not being clickable. I have the impression that this keeps readers from actually following the links, and posters from getting help.
It is only partly the user's fault, for though it is possible to do it right, it is a specific counterintuitive multi-step workflow and unreliable at that. In the old forum software, the system would just auto-recognize any URLs and make them clickable, but in the current version, it is the user's task to insert them the correct way. Could somebody like a web master or moderator look into this? It is annoying and not state of the art any more since the 90ies or so.
Thank you.
Re: New FeatureScript: Spring Creator
Hey All,
I've been working on the torsion and tension spring additions to this script and I've finished with the torsion springs. I tried to make the leg definitions as customizable as possible to make them intuitive. If anyone has other types of definitions they would like to see I will look into adding them to an upcoming update. Also, the compression springs haven't been changed other than the wording of some end styles which are now the same as the names used on McMaster and other manufacturer sites.
You can find the new version here: Spring Creator
Torsion Spring Features:
- Four leg end styles (blind, axis, normal to face, tangent to face)
- Three extra definitions for the second leg to define its position from the first leg (angle between, central axis, independent legs)
- Use any of the original spring wire cross-sections
- Define the height of the spring using the number of coils
Defining a torsion spring starts the same as defining a compression spring. Select a point, torsion spring shape, one of the wire cross-sections, and then define the spring's dimensions.
With the placement and the dimensions of the spring set, you can change the wire end style to define the second leg given a specific angle between, or select a central axis for both legs to be angled towards. You can even define both legs independently using any end style type.
Of course, you can still copy McMaster springs to make them configurable:
Another thing I wanted to show off was the fact that you can create a customizable variable to control the angle of the legs or the length of a compression spring. There's a small glimpse of the potential in the previous gif but one example of the power of these variables can be seen in the plier example below:
The ends of the legs can only be straight so if you want to add any bends you will need to add those after making the torsion spring. Regardless, they can still be fully parameterized with an angle variable. Also, I found defining both legs independently by axis from a sketch makes alignment in an assembly easier. Compression springs can also have a variable change their length.
I've also added a new informational naming system for the springs adding the diameter and height of the springs to the part name. For torsion springs the angle between the legs is also added. If this interferes with the part naming convention you or your organization uses you can always overwrite the name.
Torsion spring limitations:
- The legs extend perpendicular to the axis of the spring so they do not represent the actual leg angle you will see in real life.
- The height of the spring changes slightly as you change the leg angle because the number of coils has to change.
- There are no new mate connectors added to the legs so you have to add your own.
- Only straight legs can be created so any bends or other complex geometry needs to be created outside the feature script.
You can find the new version here: Spring Creator
I'm still planning to finish this code by adding tension springs so you can make any type of spring you want with one feature script. I've also looked into the Spring Calculator or Advanced Spring Design programs and agree with @S1mon that adding a full spring designer to OnShape would be extremely useful. Of course, I'm just a solo developer so I don't have the time or expertise to incorporate features of that nature into this code. The goal of this code hasn't changed and I hope everyone finds it useful to make configurable compression and torsion springs.
Lesson Idea 5: 3D Print Spinning Tops
Happy Wednesday everyone! Here is a fun idea to design at home and then 3D print. I'd love to hear how you plan to teach remote/hybrid classes with hands on components.
Curriculum Idea: Students design, 3D print, and test spinning tops
Topic area: Design for 3D printing, Physics
Description: Assign students the task of designing and 3D printing tops. You could start by having the students play with some real tops you bring into the classroom or that they have at home and have them create models of their own design. Then, have students 3D print their own tops and test them out to see how long they spin. You could have a prize for the top that spins the longest.
Concepts of center of gravity, momentum and angular momentum could be explained as well.
Learning Objectives: After completing this project, students should be able to:
- Create conceptual designs
- Describe how center of gravity and angular momentum affect how a top spins
- Test their own designs
Models: Link to Spinning Tops Model
Other resources:
Mass Property Tool
https://cad.onshape.com/help/Content/massprops-ps.htm?tocpath=Part Studios|_____8