Welcome to the Onshape forum! Ask questions and join in the discussions about everything Onshape.
First time visiting? Here are some places to start:- Looking for a certain topic? Check out the categories filter or use Search (upper right).
- Need support? Ask a question to our Community Support category.
- Please submit support tickets for bugs but you can request improvements in the Product Feedback category.
- Be respectful, on topic and if you see a problem, Flag it.
If you would like to contact our Community Manager personally, feel free to send a private message or an email.
EvanReese PRO
Helping Onshape teams achieve peak performance and build better products, faster. My background as a design leader includes 8 years growing Ovyl (ovyl.io), a product agency, and deep expertise in fostering collaborative hardware product development. Let's connect to unlock your team's Onshape potential.
Reactions
-
Re: New Feature: Linear Pattern Plus
@MichaelPascoe This is a really cool idea! I'll have to think on it some more. I could see it running into issues if I have 5 instances, and reference the 4th one for some reason, then drop it t… (View Post)2 -
Re: New Feature: Linear Pattern Plus
Definitely a bug. Thanks for letting me know! In looking into it a bit it's making me wanna refactor that functionality a lot. I think I know more now than when I added that before. I don't… (View Post)1 -
Re: Observations on Curvature and Surfacing
@S1mon Thanks for the writeup! I share all of these issues: * Sketch curvature constraint is so brittle I rarely use it. * G3 would be great (Let's pick back up our curve conversation soon) * Sl… (View Post)2 -
Re: Buggy Surfaces
This looks like a problem that may have a better approach. Can you explain more about the goal? It looks like your goal surfaces are just a planar circle with a hole in the middle. Is that right, or … (View Post)1 -
Re: Why Transformed object doesn't snap?
this is a great use-case for a horizontal constraint applied to the edge. (View Post)1


























