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Best Of
Re: Improvements to Onshape - November 1st, 2024
Great release! I'm excited about dimension entity highlighting (great quality of life improvement), edit curve, structure view, and sheet metal corner breaks.
Re: Improvements to Onshape - November 1st, 2024
Juicy!
That edit curve looks good, especially the part where it keeps the curve ID! I'll have to try that one. Decals in render studio are going to be a big help (anyone who's tried to apply them directly within render studio will know what I mean!)
There are also two lines in the changelog that appear to be aimed specifically at bugs that we have been struggling with so I have high hopes these are going to be fixed!)
Re: Improvements to Onshape - November 1st, 2024
Wow this is huge one. Many game changers here.
I wish thickness analysis was available for all paid accounts. Does "will be available for Onshape Professional … in the near future" include Onshape Standard?
Curve editing is going to be a lot more fun now. I've been doing an insane amount of projecting curves onto surfaces and then manually rebuilding them with Bridging curves. I do hope that longer term the CV editing includes some NUV and falloff controls.
[edit to add:] I've been playing with Edit Curve for a few minutes while I wait for my main project to update to the latest version. I commented before with control point curve that having the Approximate feature be parametric was critical. Now that some of the best bits of CPC are live as Edit curve, indeed parametric Approximation is great. It creates a bunch of new workflows that I can only begin to imagine.

Re: Not a perfect round surface on a ball
I exported the file with fine and user-defined settings and as a step file.
In the Bambu Slicer there is already an extreme difference. I'll print it later.
Thank you!

Re: Rendering Named Positions? Decals?
So I was being a little coy with “near term” :-)
The 189 what’s new will likely be of interest.
Re: Approach to modify mixed modeling feature of step file.
Most of the heavy lifting for the direct modeling is done by the Parasolid kernel. So in theory, any Parasolid based tool would be able to take advantage of it, but Onshape is definitely better than Solidworks in this respect. I haven't used NX, SolidEdge or many of the other big names which use Parasolid, but I have seen what it does for Plasticity - which currently has zero history other than undo - and it's amazingly fluid. It's pretty amazing how direct editing works, when it works.
