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Turn off the light reflexes in OnShape?
Hi there.
I wonder if you can turn off the light reflexes in OnShape? See image below.
Thanks in advance for your help!
//erik_svensson430
Re: Render Battle #6 - Coffee time ☕(Winner gets a real Prize!)
Thanks for kicking us off @bryan_lagrange! This is going to be fun!
It's time to up the stakes a bit. This year, the 1st place winner is going to receive a custom print Render Battle 2025 jersey hoodie. 😎
Re: How do I insert a Part Studio from history
Use Versions and history. Go back to the point where you had the part studio. Right-click "create version here." Then create a branch. Then go back to Main. Then merge branch into main. Make sure you use "Replace with B1" as the tab merge strategy for the deleted tab.
Re: This type of error makes my experience of onshape incredibly frustrating
Hi @martin_danger, thanks. Yes, I did intentionally remove it.
I think you've made a fair point about your user experience with Onshape, one I strongly empathize with. You provided a worked example to illustrate your point.
(A) Others in this thread have been very practical and shared their time and expertise to provide solutions to your worked example. That's to their credit and our benefit. And that's all the user community can do.
(B) As helpful as the user community are, it still doesn't address the root cause of the point you're trying to make. If your user experience is anything like mine, you could have just as easily have posted many other examples. Some of them will be user errors, some of them will be sub-optimal modelling practices, some of them may be limitations of the software for which there are work-arounds, and some of them may be bugs. Irrespective of what they are, it all detracts from the user experience because they're blockers and there is very little feedback provided by the software to help the user get over those blocks. And posting it on a forum to get support from the user community, or reporting it to support, doesn't feel like it should be the panacea.
I deleted my post because, as valid as I think (B) is, I didn't want it to detract from (A).
In summary, if instead of those annoying NPS surveys Onshape send out from time-to-time, if instead they asked "From your user point of view, would you prefer if Onshape invested resources into (1) adding more features, and if so which ones?, (2) Improving the UX? or (3) improving testing, bug-fixing and making the system more stable, reliable and deterministic?" My answer would be along the lines of "I'm currently having a lot of trouble getting Onshape to understand my design intent and it feels a bit unstable. I really don't know if (2) or (3) would help me more. But as interesting as features like generative design and more simulation functionality are to me, I definitely would NOT vote for (1) at this stage"
Re: Split Question
I only just found this wonderfull and elegant solution for creating a dovetail split in an object that is too large to print.
It works realy well so thanks for sharing this idea.
Just one more suggestion: the GIF illustrates the solution quite well, but it is too fast (for me at least). so I transformed the GIF in a MP4 (look at Ezgif.com) and you can play it as a little video with stop, pauze, etc
Re: Render Battle #6 - Coffee time ☕(Winner gets a real Prize!)
Here is an early unofficial entry. 😉
Re: This type of error makes my experience of onshape incredibly frustrating
thank you for sharing that document and your solution.
In my sketch, there were no constraints between those two points marked by your red arrow and the 35mm construction circle. However, assuming you meant that I should remove the 2 points that the red arrows were pointing to, I did that and still got the same error. I'll post the screenshots in my next message.
I do appreciate you looking into this issue I am having, however, that is not the point of my post. @andrew_kleinert described it well in his now missing post above. These errors keep happening and it's difficult to figure out if it's me or if it's OnShape. The lack of feedback about errors makes troubleshooting them time consuming because you aren't given any clues to narrow down your search for a solution. You then face the decision of either starting again (often quicker than troubleshooting) or starting again and spending even more time to write a bug report.
You know the saying that one should learn from their mistakes? That isn't possible with these types of errors. Not in a practical sense anyway.
Re: Introducing PimpMyCAD: A New Community Platform for Sharing Onshape Creations (Beta)
First bit of feedback then...the site doesn't play nice on mobile.
Re: Loft but keep one edge flat?
Maybe use guides instead of path? Also, sometimes starting with a surface helps.