Welcome to the Onshape forum! Ask questions and join in the discussions about everything Onshape.
First time visiting? Here are some places to start:- Looking for a certain topic? Check out the categories filter or use Search (upper right).
- Need support? Ask a question to our Community Support category.
- Please submit support tickets for bugs but you can request improvements in the Product Feedback category.
- Be respectful, on topic and if you see a problem, Flag it.
If you would like to contact our Community Manager personally, feel free to send a private message or an email.
Best Of
Re: Show part mass on drawing
The original question threw me off. I've so used to using this since I made first drawing formats, I don't think about it much any more. Long time ago! (? 2016)
Still waiting for dimensional able C of G symbol without work arounds for aircraft outlines. Would be good for seeing dimensions change quickly and testing new equipment affects.
Re: How can I display a grid when I am drawing an sketch?
Just didn't seem right without that small touch, you know? 😁
Re: How can I display a grid when I am drawing an sketch?
lol, stop it your killing me!
Render Studio 3D Export (GLTF)
I've designed some open-source soldering kits, all of which are modeled in Onshape and sold on Amazon. Amazon recently introduced a 3D content feature which allows customers to spin around and manipulate the product.
It looks like this can be achieved by 3D scanning the product to create a GLB file or through a CAD export to a GTLF file.
Onshape supports exporting to a GLTF through the part studio / assembly view. But if upload that file it comes in washed-out looking and fails Amazon's quality checks because it's missing textures and a .bin file.
Since the render studio process is really all about adding these photorealistic textures, and I've already spent a fair bit of effort recreating all our parts in the render studio, I had the thought that it would be super cool if there were a way to export these scenes in 3D.
I don't think there is currently a 3D export option, and I'm guessing this wouldn't be a super high-priority feature. But assuming it isn't a crazy heavy development lift or results in a huge processor load, I think it would be pretty badass to be able to embed photorealistic Onshape models everywhere.
Re: How can I display a grid when I am drawing an sketch?
Welcome to the eternal war of Grid vs Evil!
Head over to the sign-up zone and pick your side.
Grid users – your destiny awaits in the blue tent.
Non-Grid users – claim your place in the red tent.
Good luck recruits!
Re: This type of error makes my experience of onshape incredibly frustrating
While I agree it can appear to be odd and inconsistent on the outside. Computer programming is always consistent in its results. Going forward I think you'll find that features that "terminate" into themselves are not handled. I haven't explored that thoroughly just a hunch. Curious if fusion and solidworks handle that well.

Re: Is it possible to make a self-intersecting sweep?Who knows what tools can be used to do such work.
The "pattern and sweep" FS should let you do a bunch of sweeps from the same profile in one go as separate parts then you can boolean together.
This might a quicker way to get the end result.
Re: Is it possible to make a self-intersecting sweep?Who knows what tools can be used to do such work.
my original suggestion. a series of unconnected sweeps that booleaned together after some tweaking of the ends and such with extrusions and a loft for the sharp corner at the bottom left.

Re: This type of error makes my experience of onshape incredibly frustrating
In my experience with other CAD systems, (NX mostly) there are often inconsistencies in behaviour for the same or similar operations.
it is my understanding that this is sometimes caused by the tiny differences in the tolerances of the geometry underlying. where talking about the difference between 4.999999999999 and 5.000000000000001 (I'm not sure how many 0's Onshape uses).
I was trying to replicate your issue and it was very easy, so it may also be the 'weakness' of this chamfer algorithm. a face-blend set to chamfer is a more robust tool, (but also more comprehensive and therefore worse UI).
It was also solved by switching from 1x45 degrees to an equal distance chamfer.
The best solution is to never draw symmetrical parts as a whole. Only draw half and mirror (or pattern for rotational symmetry).
This will also save you time (clicks) and performance, and can prevent accidental assymmetries (if you forget to click both sides).
after the mirror for my parts, there are only intentional assymetric geometry changes. (often logo's and poke-yoke features).
Re: This type of error makes my experience of onshape incredibly frustrating
I think it's just a bug, probably in the kernel. My guess is that the tangent option is not frequently used. We filed it and the part studios team will take a look.