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Best Of
Re: Body
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Onshape is the wrong software for this. You will want Blender or another mesh based platform that supports humanoid rigging.
That said, here is a starting point for how to make a human in Onshape:Β Ergo-Man (copy).
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Re: Printable Fillets
I don't know why, but "chamlet" feels like it should be Old Englishβ¦ ππ ππππ ββπππππ
Re: Improvements to Onshape - September 19th, 2025
Thank you so much for the Assembly Mirror feature! It will save me a significant amount of time in the future, as well as reduce the likelihood of user errors.
Re: Printable Fillets
My team would get some use out of a "chamlet" feature. They keep doing the chamfer and fillet step manually and manually playing with the dimensions every time, it should just be one feature.
Re: Printable Fillets
Thank you for being so gracious while telling me I have recreated an existing feature π. When i started the process I had a rounded chamfer in mind, and then iterated towards the conic radius, forgetting it was easy to implement in other ways. Never mind, good practice!
Re: Improvements to Onshape - September 19th, 2025
As someone who designs aircraft that involve lots of complex angles on re-used components with symmetry, I'm super excited about this release. Mirrored assemblies with part re-use has been very tedious thus-far. I'm excited to give it a stress test.
The named views and drawing usage and BOM flow-through has immediate utility for my team as well. The other updates are all also solid and help to continue rounding out Onshape.
Well done!





