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Best Of
Re: Render Battle #6 - Coffee time ☕(Winner gets a real Prize!)
@MDesign brings up a good point, in case the winner want's something slightly less loud, but still loud =P. I've made a dark mode option for the hoodie prize:
Re: How do I insert a Part Studio from history
Didn't you guys add "selective restore" just to make this simpler?
Just go to the version in the version and history and then select "restore to main" and pick "keep main" for the "overall restore strategy" and set the one tab you want to restore in the "tab restore strategy".
Re: Correct use of branching?
I just wish the default was to Branch individual Tabs and not the entire Document…
As a Data Management snob makes absolutely no sense to me that to iterate on a part, you have to duplicate an entire project. It creates a lot of noise and clutter in the Document and en the overall environment, since those Branches show up on searches and everywhere else. Yes there's ways to reduce the issues, but is all depended on users doing all this housekeeping, that is not a very reliable process.
Re: Correct use of branching?
I struggled with some of the same challenges. When support finally got through my thick head to design and test in branches and merge back to the main before releasing, the branching and merging workflow began to make sense. This is now my preferred workflow; however, if you are not using release management, your case might be different.
Re: What does Onshape have against the numbers 0,4,6,8,9 and the letters A,B,D,O,P,Q and sometimes R
I did figure out how to make an outline text that the characters can be updated fairly painlessly for the most part… uses a text featurescript to start and it creates a sketch for each character. Used extrude for the main character thicker than desired final thickness by some predetermined shell thickness, shell each character one face then an extrude cut the back face sketches the shell thickness and it leaves a nice out line.

Re: Linking Objects
Hi @dylan_ball058,
Try these things:
- Share a (public) document so people can have a closer look to help out
- Create a sketch that connects point A to point B
- Sketch a profil for your tube that you want to use to connect the two points
- Use the Sweep command to create the tube along the path
Re: Render Battle #6 - Coffee time ☕(Winner gets a real Prize!)
@bryan_lagrange nice rendering! Could you add a read heart between "I" and Onshape?