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Best Of
Re: Animation
I would doubt we would see an animation render studio, ever, or else many years away...
If you really need a rendered animation, export your model to Blender, and use that to make your animation.
I'm not good with blender so I hired @alnis to make this:
AEI Over Under Conveyor Animation (youtube.com)
If you really need a rendered animation, export your model to Blender, and use that to make your animation.
I'm not good with blender so I hired @alnis to make this:
AEI Over Under Conveyor Animation (youtube.com)
Re: OK I give up. How can I duplicate a Sketch?
Hello there,
I appreciate that this was a few months ago, and I'm sure you've found a workaround, but from reading this, it appears like you're having difficulties moving a drawing around in a part studio? The method you used to reproduce a sketch (copy and paste) is the method I use when I need to create, for example, two triangles with the same dimensions. To move a sketch, first double-click it in the sidebar, then pick all entities (left click and drag for a selection), and then right-click and select "Transform Entities." This will bring up a tool that will allow you to move all of the entities you have selected. You can modify the point at which the sketch snaps to the grid or other sketches by dragging the circle connecting the two triangles. You can easily move it by clicking and holding the square and dragging the sketch wherever you want. Other elements of this tool that can be intuitive and I will let you explore this. I've attached a GIF of me completing the process, which should help you comprehend it better. Please let me know if this was helpful, and best of luck!
I appreciate that this was a few months ago, and I'm sure you've found a workaround, but from reading this, it appears like you're having difficulties moving a drawing around in a part studio? The method you used to reproduce a sketch (copy and paste) is the method I use when I need to create, for example, two triangles with the same dimensions. To move a sketch, first double-click it in the sidebar, then pick all entities (left click and drag for a selection), and then right-click and select "Transform Entities." This will bring up a tool that will allow you to move all of the entities you have selected. You can modify the point at which the sketch snaps to the grid or other sketches by dragging the circle connecting the two triangles. You can easily move it by clicking and holding the square and dragging the sketch wherever you want. Other elements of this tool that can be intuitive and I will let you explore this. I've attached a GIF of me completing the process, which should help you comprehend it better. Please let me know if this was helpful, and best of luck!
Re: lofting from a sketch gets screwed up by other sketches on the same plane
@_anton
He's saying he only selected sketch1 which doesn't have any internal regions. But the red preview does suggest there is a face of the solid selected in there somehow.
You also only have one selection for the loft, did you try picking another profile for the loft to see if it solves it? It could just be a graphical glitch (refreshing should also clear that if that's the case).
We might be able to figure what's going on if you share a link to your doc...
He's saying he only selected sketch1 which doesn't have any internal regions. But the red preview does suggest there is a face of the solid selected in there somehow.
You also only have one selection for the loft, did you try picking another profile for the loft to see if it solves it? It could just be a graphical glitch (refreshing should also clear that if that's the case).
We might be able to figure what's going on if you share a link to your doc...
Certifications
Is it possible to get free vouchers for exams if you are a subscriber? how does one go about acquiring one? thanks
Re: Merge a revolve with a curved face
To make your revolve blend with the tube you might want to adjust the curve position in sketch 2 as well as making the curve ends tangent.
https://cad.onshape.com/documents/99a86654da0404e638e17fa6/w/054ada85e11e4b3f0a114f51/e/b8af7180f95d2c5d94d7fbd2
https://cad.onshape.com/documents/99a86654da0404e638e17fa6/w/054ada85e11e4b3f0a114f51/e/b8af7180f95d2c5d94d7fbd2
Re: Custom Feature: Cable/Wire Routing
Changelog for 1.179
⭐ Wire refs and Wire routes can now be created manually without needing to import a CSV file first
⭐ Changed the behaviour of References in the Wire data table to make it easier to see which ones have already been defined
⭐ Fixed an issue with Wire ref names being auto-populated more than once
⭐ Fixed an issue with incomplete Wire refs being able to be defined again in another feature
⭐ Fixed empty custom table displaying errors
⭐ Wire refs and Wire routes can now be created manually without needing to import a CSV file first
⭐ Changed the behaviour of References in the Wire data table to make it easier to see which ones have already been defined
⭐ Fixed an issue with Wire ref names being auto-populated more than once
⭐ Fixed an issue with incomplete Wire refs being able to be defined again in another feature
⭐ Fixed empty custom table displaying errors
Re: Oval/Polygon Pattern?
@javl0p_2 I would also use Transform pattern, it will let you create multiple inferred MC's, no need to create it manually
Konst_Sh
1