How do you make slots in a cylinder?
irene_rivers
Member Posts: 17 ✭
I'm planning on making a rook (chess piece), but I don't know how to go about it.
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Best Answer
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@patricia_ma
Assuming you are modelling the body as a revolve about a vertical axis through the origin:
Sketch a rectangle on the "Front" construction plane, and "Extrude/Solid/Remove" through all in one direction to create a single rebate.
If you want the rebate to be thicker at the outer face than inside the "battlements", instead sketch on the top face of the body, a slice of pie whose tip lies over the origin. "Extrude/Solid/Remove" downwards, "Blind", to the desired depth
Then choose "Circular pattern", "Face Pattern", pick the three faces of the rebate, set the "Equal spacing" option to On, the angle to 360 deg, and click the tickbox.
HTH, come back if anything is too cryptic.5
Answers
-
@patricia_ma
Assuming you are modelling the body as a revolve about a vertical axis through the origin:
Sketch a rectangle on the "Front" construction plane, and "Extrude/Solid/Remove" through all in one direction to create a single rebate.
If you want the rebate to be thicker at the outer face than inside the "battlements", instead sketch on the top face of the body, a slice of pie whose tip lies over the origin. "Extrude/Solid/Remove" downwards, "Blind", to the desired depth
Then choose "Circular pattern", "Face Pattern", pick the three faces of the rebate, set the "Equal spacing" option to On, the angle to 360 deg, and click the tickbox.
HTH, come back if anything is too cryptic.5 -
Thank you for your help!0
