How to snap parts to a plane in an assembly?
owen_sparks
Member, Developers Posts: 2,660 PRO
Hi folks.
I've been a numpty. I have 4 parts nicely nicely mated together in an assembly but was careless with where I initially placed them in the workspace. (That is to say they're aligned with each other but not with any of the default planes.)
So how can a re-orientate my cluster of widgets to something more sensible? I have a cuboid as one of the parts so being able to snap the faces to a plane would be nice.
Any help appreciated.
Cheers,
Owen S.
I've been a numpty. I have 4 parts nicely nicely mated together in an assembly but was careless with where I initially placed them in the workspace. (That is to say they're aligned with each other but not with any of the default planes.)
So how can a re-orientate my cluster of widgets to something more sensible? I have a cuboid as one of the parts so being able to snap the faces to a plane would be nice.
Any help appreciated.
Cheers,
Owen S.
Business Systems and Configuration Controller
HWM-Water Ltd
HWM-Water Ltd
1
Best Answer
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Disagree with the suggestion to use planar mates - it's fastened mate that you need. You mate your assembly to the origin - don't try to mate to the view plane cube like I was trying to do for ages. You may need to un-hide the origin - it should be the first item in the parts list. Check out this excellent animation that explains it better than I could...

5
Answers
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There is a planar mate in the assembly mates which might help you.
-1 -
Disagree with the suggestion to use planar mates - it's fastened mate that you need. You mate your assembly to the origin - don't try to mate to the view plane cube like I was trying to do for ages. You may need to un-hide the origin - it should be the first item in the parts list. Check out this excellent animation that explains it better than I could...

5 -
Excellent, thanks thanks for taking the time to reply.
Cheers,
Owen S
Business Systems and Configuration Controller
HWM-Water Ltd0

