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Textures? Rendering? How is this done TODAY?
So, I just spent the past several weeks learning this program and modeling something up in it, for the sole purpose of being able to see how various designs will look on all the different surfaces in a 3D space before I start painting the real-world object. Now I'm ready to start importing my design images and am realizing that there's no way to put an image on a surface, only to use it as a drawing guide for a sketch. All the answers I find when searching say to do textures in a rendering program. OK, that's fine, except none of the rendering apps people mention are available in the OnShape app store anymore. I'm feeling very frustrated as that was a key factor in me selecting this application, the fact that they advertised integrated connections to rendering apps. So what is the simplest way to go about this now? I don't have time to wait for them to finish retooling the rendering suite they bought. I don't even need to actually render tbh; I just want to see images on my assemblies somehow so I can get an idea of how the overall design is going to look before I have the lasercutting done for my paint stencils.
Note that if I must export/import to another program, I need the assemblies intact, not lumped into a single mesh, so that I can apply different textures to the different surfaces.
Also, yes, I've seen the improvement request for Decals that has been sitting there since freaking 2016. I already commented on it.