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Re: Ergo-Man
@brucebartlett Thanks! I've used named positions because they are nice and quick to work with. Once the revolute limits on joints are set with realistic values, the limbs can free-dragged into positi… (View Post)1 -
Re: Ergo-Man
@Evan_Reese. Thanks. Handy yes; but even handier with hands! (No offence intended here folks! This is just the stage I'm at.) (View Post)1 -
Re: Ergo-Man
@john_mcclary Maybe I could muster a latter-day James Hetfield hair-do. Nice guitar there! Don't know about a mullet but he'll at least need some fingers to play that Strat. (View Post)1 -
Re: Ergo-Man
No proper ergonomics yet (as in percentiles). But he's a little more appropriately dressed with (limited) options for wardrobe, hair, skin tone and even a hat. There's increased mobility in the arms … (View Post)6 -
Re: Part Appearance. Can we configure it like a feature, not a property?
...so fixed the above by simply adding a new "Red2" colour config (which did work) and deleted the original faulty "Red" config. (below shows the renamed Red2 colour config). Than… (View Post)1