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_anton 
Reactions
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Re: Help making this watertight!
Oh, that's interesting. @justin_martin524 is right. The logo is borked if you export at medium. That looks like a bug on our end. I've filed an issue - sorry for the inconvenience. (View Post)1 -
Re: What does Fully Defined mean?
Your sketch entities have degrees of freedom. E.g., a circle has a center and a diameter. If you constrain those to known references or measurements, then you can be sure that it'll remain constraine… (View Post)2 -
Re: Can I subtract two parts that don't intersect
If they can't be modeled in place (can they?), Transform is the way. One neat setup is to have a configuration that switches between your shelf parts, and the mount part is subtracted from those. (View Post)1 -
Re: Undocumented Hidden Featurescript
( does mention ??, BTW, though we clearly have some updating to do on switch.) (View Post)2 -
Re: Maneuvering in the 3d Space
While a WASD free-flying mode actually would be cool, in my personal opinion, there's a meaningful difference between game navigation and design software navigation (which is very standard - it's not… (View Post)4