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jelte_steur814 PRO
Founder of Eatcup and Freelance Product Developer.
Product development of physical consumer goods is my specialty, especially front end innovation where technology, design and marketing come together into one product concept, and can develop it to production ready products and have experienced injection mold engineering as well.
I enjoy bringing the depth of knowledge and product development skills I've gained over the years in the big corporates and apply it in smaller companies and start ups to accelerate your product development
Reactions
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Re: How do I define this spline?
also be aware that fully defining is not required. It's best practice for production files, but for a quick sketch i wouldn't bother. I usually define the regular geometry automatically, even with a … (View Post)1 -
Re: Parts library that provides for each part a simplified and full model version
why without the explicit mate connectors? that's definitely the best way. otherwise the 'simplification' has to be done in such a way that it will not affect faces that may be used for mates in an as… (View Post)2 -
Re: Configuration Variables and Tables
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Re: Trying to create a mesh of holes across my entire spherical surface
The challenge for a sphere is quite different than these a little more box or spherical type shapes. there's some math underlying distributing point on a sphere. I had some time to play around with t… (View Post)1 -
Re: "carve" into a part to maximize fit into specific shape, but still able move it out of an opening?
@EvanReese: "Pivot! Pivot! Pivot!" You could draw a curve, then create a linear curve pattern with your part with a relatively small distance/high instance count and have all those parts me… (View Post)1