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Best Of
Re: Flip Arc?
Either mirror the entities and delete the old ones and reconstrain. or do this…
which requires deleting 2 constraints and moving the center point of the arc.
MDesign
Re: Is there a way to see who made a copy of someones work?
I was gonna say, I'm always cheating off of @MichaelPascoe's work. Cheating is a valuable skill in industry.
Re: Struggling with animation
your Ball Joint Rod End's are grouped together. that means they're fixed relative to each other.
this prevents the Tierod from pivoting around the z axis and therefore the Ball Joint Linkage cannot follow the AckermanArm.
so when you put a proper ball mate betweeen the two Ball Joint Rod Ends (possibly in a sub-assembly), things should work out….
Re: Willing but a bit clueless
Start with the learning center CAD basics.
From the look of the parts it would be a simple sketch and extrude, as long as you've measured the parts up correctly.
Re: Flip Arc?
To answer your question, no there is no "quick" way to fix that in a sketch.
This is one of the reasons why (as a general rule, there are exceptions obviously…) it's better to leave sharp corners in sketches and use fillet features after the fact.
Re: Mirror component in assembly
Re: Logic Driven Feature (New Custom Feature!) 🆕 [Extrude, Revolve, Sweep, and more..!]
🤣"you've cat to be kitten me right meow"
@Derek_Van_Allen_BD if he likes this, there is a lot more info crammed into the Product Catalog demo session.
Yeah, for this feature, the (extrude, revolve, etc..) are the most basic forms of their original features, so nothing fancy.






