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Re: Improvements to Onshape - May 17th, 2024
You shouldn't have to mess with dpi settings just to rotate a view. That's more for first person shooters where you want to be very fast when running, and very slow when aiming long distance.
Personally I always have the dpi maxed out.
Personally I always have the dpi maxed out.
Re: can someone help
Is this an animation question?
I belive it can be done but it's tricky.
Have a search on here for recent animation discussions and rubics cubes.
Onshape Tech Meet UP, Waterloo, Canada - June 13th
🇨🇦 Waterloo, we'll see you soon! Join us in eastern Canada for a product design happy hour next month.
📅 Thursday, June 13th
🕒 5:00 – 8:00 p.m.
📍 Catalyst 137
🎟️ Sign up 👉 http://onshp.co/ex
What to Expect:
✅ Sessions with Andrew Netherton, Senior Mechanical Design Engineer, Shift Reality, and Ian Gardiner, P.Eng. Senior Systems Engineer, ATS Corporation
✅ Explore Onshape's Discovery Program, which offers free access to Onshape Professional for up to six months.
✅ Get to know professionals, hardware experts, and product designers from the local tech community.
📅 Thursday, June 13th
🕒 5:00 – 8:00 p.m.
📍 Catalyst 137
🎟️ Sign up 👉 http://onshp.co/ex
What to Expect:
✅ Sessions with Andrew Netherton, Senior Mechanical Design Engineer, Shift Reality, and Ian Gardiner, P.Eng. Senior Systems Engineer, ATS Corporation
✅ Explore Onshape's Discovery Program, which offers free access to Onshape Professional for up to six months.
✅ Get to know professionals, hardware experts, and product designers from the local tech community.
Re: Improvements to Onshape - May 17th, 2024
Good afternoon Jacques,jacques_spillmann said:Impressive updates, thank you!
Render Studio is starting to be more usable, still would like to feel it fully function like Onshape though, for example it should retain the mouse settings from Onshape, currently spin view speed is much higher in Render Studio than in Onshape for me.
I used to have issues with mouse sensitivity as well, until I realized that the solution was right in front of me...
Logitech G305. Not only is it RF based, which means rock solid connectivity (unlike Bluetooth mice), but it has a neat little button right behind the scroll wheel, and each press lets you switch between one of five customizable DPI speeds.
It is a game changer.
Re: Improvements to Onshape - May 17th, 2024
Getting rid of unused materials just missed the release but will come in the future. Being able to reset back to the default however is more complex and not yet planned. If that is something you feel is important please submit a ticket for that to help us gauge priority.eric_pesty said:Is there a way to get rid of unused materials (or just delete them to get back to the "default")? It seems every time you assign a material it adds an entry it adds an entry in the list so that it just gets longer and longer as you experiment with different appearances
In terms of appearance assignment, in general if you are assigning the same appearance to multiple things you should first assign it to something and then assign the newly created appearance by dragging and dropping from the appearance in the scene graph rather than the library. That way new appearances will not be created beyond the initial one.
Of course there may be situations in which you want multiple appearances based on the same appearance from the library but edited which is why the library is setup the way it is. The appearances in the scene graph were what was previously in the "Scene appearances" folder in the library which made less sense since it was mixing library and non-library appearances together.
Re: Improvements to Onshape - May 17th, 2024
This is not feedback we have had previously (and navigation isn't something that should have changed in this release), can you please submit a ticket for this as we had intended the navigation to be the same as Onshape as much as possible. You mention that was only an example so it would be great to have tickets for other inconsistencies as well. There will be some areas where differences are necessary but this release should be much more consistent with how Onshape works.jacques_spillmann said:Render Studio is starting to be more usable, still would like to feel it fully function like Onshape though, for example it should retain the mouse settings from Onshape, currently spin view speed is much higher in Render Studio than in Onshape for me.
Re: Improvements to Onshape - May 17th, 2024
Brilliant update! Look forward to trying the new Render Studio. And to see if we can have a detail view of a detail view of a detail view!
Re: Improvements to Onshape - May 17th, 2024
Impressive updates, thank you!
Render Studio is starting to be more usable, still would like to feel it fully function like Onshape though, for example it should retain the mouse settings from Onshape, currently spin view speed is much higher in Render Studio than in Onshape for me.
Render Studio is starting to be more usable, still would like to feel it fully function like Onshape though, for example it should retain the mouse settings from Onshape, currently spin view speed is much higher in Render Studio than in Onshape for me.
Re: Improvements to Onshape - May 17th, 2024
Nice updates!
So happy for merge lines, instance origin in assemblies, fine/course thread callout, and render studio updates.
But you're still missing the option to export multiple parts as step/parasolid files as individual files!
every time I release for manufacturing, I have 50 to 100 or so parts I need to export to step, one at a time, for laser / CNC / 3Dprint....
Let's hope we get this in the next update, pretty please!
So happy for merge lines, instance origin in assemblies, fine/course thread callout, and render studio updates.
But you're still missing the option to export multiple parts as step/parasolid files as individual files!
every time I release for manufacturing, I have 50 to 100 or so parts I need to export to step, one at a time, for laser / CNC / 3Dprint....
Let's hope we get this in the next update, pretty please!
Re: Axes missing.
There are many such custom features. Here's the one I wrote:
https://cad.onshape.com/documents/07bd77a01152cdfc0a42fd64/v/57161773a6bccdf2724b1cf6/e/d402e7f395d59ebde776f4f3
Can adjust size, make solid or construction lines, make the axes symmetric about the origin or only in positive quadrant of world coordinate system:
https://cad.onshape.com/documents/07bd77a01152cdfc0a42fd64/v/57161773a6bccdf2724b1cf6/e/d402e7f395d59ebde776f4f3
Can adjust size, make solid or construction lines, make the axes symmetric about the origin or only in positive quadrant of world coordinate system:
jnewth
3