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Best Of
Re: I am so done with this...
I've used Onshape professionally for over 8 years and I'm with the director on this one. I know for a fact Onshape is a great choice for robotics. My only suggestion is just to stick with it until it becomes a bit more natural. It's always hard switching from another tool that you're comfortable with. It can feel like trying to use your non-dominant hand for a while, but it's a short phase with practice. Have you seen FRCdesign.org?
Some of the things you mention could be nice add-ins for Onshape, like a McMaster connection, more automation around sketch constraints, and the ability to replace references (which they've been making progress on). I imagine each software has an edge in some area, but I think Onshape has the edge where it counts: full cloud, branching/merging and version control, collaboration (no Fusion isn't the same).
I also want to point out that Onshape isn't only for large assemblies. That's just something they show off because it proves that Onshape is a powerful tool, and people aren't used to being able to work on a large assembly without a gnarly PC workstation. Onshape a great tool for a single part design and a 1000 part design.
Re: Not fully defined?
You probably haven't told onshape where you want the hexagon located relative to the origin or 2 planes or other geometry in the model.
MDesign
Re: not defined sketch - Any chance someone can run me through step y step how to fix this? Thank you
There is nothing to ty back to the origin and fix all in place.
If you start the sketch something like this it will be held in place to the origin.
Re: Render Battle #6 - Coffee time ☕(Winner gets a real Prize!)
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Really cool product @stephanos_androutsellis346! Looks like you guys put a lot of work into it. I especially appreciate the one click set up. The nice exploded views look fantastic. I'm interested for sure.
Will you have options for no environment, just making it look like it's embeded on the webpage directly? The environment seems like a nice option, but I don't usually want to show environments when I'm trying to view a product on an embeded page.
What some of us have really been waiting for is a native and live way to embed Onshape directly. Not just a part studio or assembly studio embed, though that would be nice too, but a live render (like what you showed) except an embed that also gets Onshape's configurations and uses live data from Onshape so that it stays up to date when our products change. No need for exporting GLTF or third party conversions, just kept within Onshape
I imagine if your product is built on the right foundation and made well enough, it could be acquired by PTC for funding and further development. Some examples of this happening and now they are apart of native Onshape:
- Migenius: Rendering capabilities, leading to Render Studio.
- OHIO Design Automation (ECAD/MCAD): PCB design integration, resulting in PCB Studio.
- Arena Solutions: Integrated PLM tools.
- CloudMilling: CAM functionality, now part of CAM Studio.
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Re: I am so done with this...
I can't speak to everything you say but a couple things you say raise some questions about how you are using the tool that I think could be related to your frustration.
It sounds like you are using a lot of in context design and you mention lots of projected geometry. I would suggest going through the "top down design" learning center course as I believe there are much better way to achieve what you are trying to do...
eric_pesty
Re: Trouble Filleting surface
Haven't gone through the lesson for some time but it seems like this is what is wanted for end result.
Using mutual trim is less steps instead of split and delete.
Also, your original fillet did not operate the way you expected due to an untrimmed face.
Re: Expressions - Returning a number when using a length
That is actually a brilliant explanation. Thank you!
vanowm
Re: Forward configurations between part studios?
You just right-click and configure the "blah" parameter in the derive feature's reference parameter dialog with the "blah" parameter of the derived part studio.
FeatureScript Video Walkthrough Series
Hello everyone,
I've been wanting to make some FeatureScript training content as of late, so I decided to record a series of videos where I create a new FeatureScript from scratch while talking through my thought process and code as I go.
The full Youtube Playlist is here:
The feature I chose to create for this project is a Bearing Hat FeatureScript which allows robotics teams to quickly create little 3D printable hats to keep bearings from falling out of plates. The full version of the feature includes various advanced functionality including editing logic and manipulators plus a code which allows selecting and cutting holes in a manner similar to the Onshape hole tool (including cosmetic threads and proper hole attributes).
The full series ended up being about 17 hours long (since that's how long it ended up taking me to write everything), but each episode is iterative and builds on the last, so there's no need to watch the full series to get into the groove of things. For example, this barebones version which cuts mounting holes and has some basic error handling is fully covered in the first two episodes.
https://cad.onshape.com/documents/00dd11dabe44da2db458f898/v/d155ae6293cb20619c9037f8/e/aff9dd0b351a36599528a6bf
This was a relatively off-the-cuff project for me, so I could definitely see recording more videos in the future if people want them. For example, I could see making videos where I do a deep dive into the code of an existing feature, or perhaps a more targeted series talking through concepts such as common FeatureScript UI patterns, working with queries, or debugging in more detail. If there's anything in particular you'd like to see, let me know!












