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Re: How to create flute with varying top fillet
I think using a sweep to create the flutes might not work in this case. Try a loft between two slightly different profiles. Something like this:
https://cad.onshape.com/documents/a12aef7c34be087095f48b53/w/565e36a3243c7c973e090ef2/e/6d60f594de25302a247ae9c9
Re: Sheet metal cone
@aaron_harris672 It looks like you have some twisting going on in the loft which would cause compound curves. Current sheet metal functions do not like this. I updated the sketches and used the thicken command in sheet metal to have your loft flatten in sheet metal. Here is the link. Hope this helps.
https://cad.onshape.com/documents/2f24160b17fd32e9491671e4/w/fea14f476f7c22e446cb55b1/e/247159b2e7c66a593fd55ab9
Re: How do I add buttons to a UI window like the ones in Routing Curve?
YEEEHAAAW thanks for this legend!
Re: LSP support for FeatureScript?
There are a lot of features in VS Code which won't be supported in Onshape. Besides the many features it supports which developers expect and appreciate, it is just fast and lightweight. I have read in the forums that the FS editor can become quite slow.
I saw the old discussion in 2019 and I expect a lot has changed since then. What we would get with LSP support for FS which any IDE that supports LSP offers. There are many tools which support LSP.
https://microsoft.github.io/language-server-protocol/implementors/tools/
I would expect the IDE to be able to reference the dependencies just like JS does with npm or even Deno which is even better. However the Onshape brings in dependencies would be supported by an extension. It would also be responsible for syncing changes. The LSP support would just be a major bonus to provide the rest of the features that developers expect. Then there are other extensions which are available in IDEs like VS Code which can be invaluable and would not require Onshape any investment to support.
Re: Can't figure out how to make a tapered symmetrical open donut
Thank you! this is exactly what I was hoping for. I will dig through this to learn how you did it.

New Part Spacing Featurescript
Hey all,
I've made a custom FS that separates parts an exact distance from each-other relative to a selected plane.
took me a while so happy to share my little passion project milestone. This is particularly useful for separating parts ready to be nested / nesting:
The parts space in the order they are selected, in other words for every part you select all previously selected parts move together:
Note that in the second image part 6 and 5 (Long part and left large part) are selected first and so move left together once the right part is selected.
The script is indeed very process heavy (laggy) as there is no way to perform the necessary processing without also creating and deleting entities as reference using featurescript. However it is quiet powerful:
I like this example as it would be very time consuming for me to space these parts using sketches as references but using this script it takes just a few seconds. Parts don't have to be flat either all that matters is you select the plane you want things to be spaced on:
Merry Christmas everyone. Let me know if this helps anyone, if there's any bugs or if you want an explanation on how it works as it's a little complex.
Here's the Featurescript Link !!!
You can ignore all the other tabs in my doc. I'm working on a pretty big project.
Re: Can't figure out how to make a tapered symmetrical open donut
loft with path and a couple profiles

Re: why is this hole going the wrong way?
I mentioned this in your other thread. it depends on the sketch in which you are referencing.

Re: why is this hole going the wrong way?
If you use a sketch point, the hole will always be normal to the sketch plane...
You can select a mate connector on that line in the sketch instead and the hole will be a long the mate connector Z axis