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Best Of
Render Studio 3D Export (GLTF)
I've designed some open-source soldering kits, all of which are modeled in Onshape and sold on Amazon. Amazon recently introduced a 3D content feature which allows customers to spin around and manipulate the product.
It looks like this can be achieved by 3D scanning the product to create a GLB file or through a CAD export to a GTLF file.
Onshape supports exporting to a GLTF through the part studio / assembly view. But if upload that file it comes in washed-out looking and fails Amazon's quality checks because it's missing textures and a .bin file.
Since the render studio process is really all about adding these photorealistic textures, and I've already spent a fair bit of effort recreating all our parts in the render studio, I had the thought that it would be super cool if there were a way to export these scenes in 3D.
I don't think there is currently a 3D export option, and I'm guessing this wouldn't be a super high-priority feature. But assuming it isn't a crazy heavy development lift or results in a huge processor load, I think it would be pretty badass to be able to embed photorealistic Onshape models everywhere.
Re: How can I display a grid when I am drawing an sketch?
Welcome to the eternal war of Grid vs Evil!
Head over to the sign-up zone and pick your side.
Grid users – your destiny awaits in the blue tent.
Non-Grid users – claim your place in the red tent.
Good luck recruits!
Re: This type of error makes my experience of onshape incredibly frustrating
While I agree it can appear to be odd and inconsistent on the outside. Computer programming is always consistent in its results. Going forward I think you'll find that features that "terminate" into themselves are not handled. I haven't explored that thoroughly just a hunch. Curious if fusion and solidworks handle that well.

Re: Is it possible to make a self-intersecting sweep?Who knows what tools can be used to do such work.
The "pattern and sweep" FS should let you do a bunch of sweeps from the same profile in one go as separate parts then you can boolean together.
This might a quicker way to get the end result.
Re: Is it possible to make a self-intersecting sweep?Who knows what tools can be used to do such work.
my original suggestion. a series of unconnected sweeps that booleaned together after some tweaking of the ends and such with extrusions and a loft for the sharp corner at the bottom left.

Re: This type of error makes my experience of onshape incredibly frustrating
In my experience with other CAD systems, (NX mostly) there are often inconsistencies in behaviour for the same or similar operations.
it is my understanding that this is sometimes caused by the tiny differences in the tolerances of the geometry underlying. where talking about the difference between 4.999999999999 and 5.000000000000001 (I'm not sure how many 0's Onshape uses).
I was trying to replicate your issue and it was very easy, so it may also be the 'weakness' of this chamfer algorithm. a face-blend set to chamfer is a more robust tool, (but also more comprehensive and therefore worse UI).
It was also solved by switching from 1x45 degrees to an equal distance chamfer.
The best solution is to never draw symmetrical parts as a whole. Only draw half and mirror (or pattern for rotational symmetry).
This will also save you time (clicks) and performance, and can prevent accidental assymmetries (if you forget to click both sides).
after the mirror for my parts, there are only intentional assymetric geometry changes. (often logo's and poke-yoke features).
Re: This type of error makes my experience of onshape incredibly frustrating
I think it's just a bug, probably in the kernel. My guess is that the tangent option is not frequently used. We filed it and the part studios team will take a look.
Render Battle #6 - Coffee time ☕(Winner gets a real Prize!)
Render Battle #6 - Coffee Time!
It's time to kick off 2025 and welcome everyone to the sixth Onshape unofficial render battle!
All forum users are welcome to participate and or judge the renders. (The Onshape team included. 😎)
Prize!!
1st place will receive the very first, official Render Battle Jersey Hoodie! The hoodie comes in two options which the winner can choose either (color) or (dark) and it will be ordered to size and shipped to the winner as soon as the battle ends. 2nd place will not get a hoodie, but they will achieve the mentionable Buzz Aldrin Award =).
How it works:
- Whoever creates the most legit render using this Coffee Mug will win the battle!
The winner will also be added to the Render Battle "Hall of Fame" list for all future battles.
Rules:
- Render must fall into the specified topic.
- You may use the provided pre-modeled studio or your own. Feel free to model any additions to make your renders stand out!
- Use Render studio or reality server for rendering.
- Have fun!
Voting:
- Render submission date March 1st 2025.
- All entries must be submitted here before the submission date.
- Anyone can vote!
- Voters account must be created before the date of this post to deter self or friend voting.
- Votes must be from relatively active forum members, not newly created accounts.
- Voting will last for 1 week after the submission date.
- The render with the most votes wins. (Tie breakers will be determined by likes.)
Hall of Fame:
Winners of previous Render Battles:
- Winner of Render Battle #1 - June 2022 - @sebastian_glanzner
- Winner of Render Battle #2 - November 2022 - @Axel_Kollmenter
- Winner of Render Battle #3 - June 2023 - @richard_doyle
- Winner of Render Battle #4 - September 2023 - @MichaelPascoe
- Winner of Render Battle #5 - December 2023 - @bryan_lagrange
Re: Transform Tool in Part Studio is hard/uncomfortable/slow to use
We should not think that everything not parametric is per se a "Mesh Modeler" and look down on it. There are other approaches out there to handle transformations in geometry, and some of them feel much more advanced and are so much faster than what we get to know when we learn Onshape. I did in fact feel like traveling back in time say 20 years, but it is apparently just me. I admit: The best way to deal with transfortm tool is not to use it. ;0)
Is it possible to create a Composite Part in an assembly?
Is that possible? is there a easy way to do it?