Welcome to the Onshape forum! Ask questions and join in the discussions about everything Onshape.
First time visiting? Here are some places to start:- Looking for a certain topic? Check out the categories filter or use Search (upper right).
- Need support? Ask a question to our Community Support category.
- Please submit support tickets for bugs but you can request improvements in the Product Feedback category.
- Be respectful, on topic and if you see a problem, Flag it.
If you would like to contact our Community Manager personally, feel free to send a private message or an email.
Best Of
Re: What am I missing to fully constrain this sketch
There's a lot of blue in that sketch. Try clicking and dragging on something blue to see how you can move it around. Then constrain it so it doesn't do that anymore. Repeat until fully defined.
Re: Boolean Boss Battle
Hi Erik,
yes i figured, for a regular fillet, onshape can sometimes figure out that it can leave a sharp corner and continue offsetting. for lofts, this is not possible.
Re: tangent mate: tangent propagation limited?
you could try adding a sketch in your assembly that copies the shape of the indexing wheel, but cuts the valley short with an arc. set the diameter of that arc equal to or slightly bigger than the roller. fix the sketch to the indexing wheel.
or better yet: use the awesome new animate fs.
In the video on the announcement, Neil automates an indexing wheel in minute 17 of that video.
Re: Vertex on revolve axis
A full revolve would create two faces which touch in their centres, where there is no edge.
In real life if you tried to do this you would break through the material.
By doing an incomplete revolve you are creating edges at that point, which necessarily has to be allowed. The two cases are topologically very different
Re: Vertex on revolve axis
If the vertex is right on the revolve line, the revolve would be infinitely thin at that point. This is called "nonmanifold geometry", and our geometry kernel disallows that.

Re: How to check why a regeneration failed?
Going by your solution that indeed means one small face somewhere was not selected like the chamfer, or the end face of the sweep.
box selecting is generally recommended indeed.
you got that already.
i don't believe there's more information available elsewhere than the error you mentioned.
If you change a lot (fillets etc) on such a boss upstream, you'll have to reselect the faces all the time for the pattern to keep working. this may be cumbersome. a part pattern or my custom 'regional pattern' would work better then.
How to check why a regeneration failed?
Following the advice of @jelte_steur814 in a previous question, I tried to create a face linear pattern. It almost works - almost because the resulting element is red and there is a "not regenerated properly" error message.
My guess is that I missed a face to make the new piece whole — is there a way to get more information about the "why" of the message? ("regeneration failed because the object is not whole, the face XXX is missing" ← the last part is too much, but any kind of information would be helpful)
There are already many similar questions so I guess that the answer is "you need to click-n-try" but maybe not?
Specifically in my case (https://cad.onshape.com/documents/d7aebcbf751ea63aa06fa480/w/d496255ea19f9425bb0ebe6c/e/1fe3d10623afa6ca25027db7?renderMode=0&uiState=675afaaf89db9f7b40a035a8) the image was

Re: Trying to make open irregular container
yeah: like robert said: use extrude/thin option.
or extrude the solid, and use shell afterwards. no need for offsetting wall in sketches. that works, but it's not vey flexible or easy.
Re: Surface Laptop 7 GPU Advice?
Hi, just reporting back in case anyone else is considering the same thing. I did end up buying the Surface Laptop 7 and it runs Onshape really well! (Also all-around a great experience with the machine so far) No actual issues with the integrated graphics. PeteYodis—thank you for the advice, trying it in a store really helped.
Re: Can't figure out how to re-create this feature
I like the idea of revolve cuts and relatively simple enough. Thanks!