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Best Of
Re: Is there a way to see who made a copy of someones work?
I was gonna say, I'm always cheating off of @MichaelPascoe's work. Cheating is a valuable skill in industry.
Re: Struggling with animation
your Ball Joint Rod End's are grouped together. that means they're fixed relative to each other.
this prevents the Tierod from pivoting around the z axis and therefore the Ball Joint Linkage cannot follow the AckermanArm.
so when you put a proper ball mate betweeen the two Ball Joint Rod Ends (possibly in a sub-assembly), things should work out….
Re: Willing but a bit clueless
Start with the learning center CAD basics.
From the look of the parts it would be a simple sketch and extrude, as long as you've measured the parts up correctly.
Re: Flip Arc?
To answer your question, no there is no "quick" way to fix that in a sketch.
This is one of the reasons why (as a general rule, there are exceptions obviously…) it's better to leave sharp corners in sketches and use fillet features after the fact.
Re: Mirror component in assembly
Re: Logic Driven Feature (New Custom Feature!) 🆕 [Extrude, Revolve, Sweep, and more..!]
🤣"you've cat to be kitten me right meow"
@Derek_Van_Allen_BD if he likes this, there is a lot more info crammed into the Product Catalog demo session.
Yeah, for this feature, the (extrude, revolve, etc..) are the most basic forms of their original features, so nothing fancy.
Re: FeatureScript Library (New Custom Features!) 💎
.
Logic Driven Feature
Has been added to the CADSharp FeatureScript Library!
This custom feature is multiple features in one: (Extrude, Revolve, Sweep, etc…), which has advanced suppression control via logical statements or feature list dependencies.
It is also equipped with the Query Finder for selection automation.
Re: How do I control my 3d printer from my phone
In case you have a raspberry pi lying around, octoprint and octoapp (phone) are a nice solution
Re: How to determine if an edge is a line or an arc
Thank you @MichealPascoe!
qGeometry does not really work as I need all edges of the face. As of now I was only using lines and circles/arcs to create my faces, but eventually I could see those faces becoming more complex. evCurveDefinition, however, definitely does the trick along with canBeLine and canBeCircle to do the identification.
@jelte_steur814
Thanks for that info, sounds interesting , but also a little too advance for me for now, but I will definitely be looking into it further down the line. I have realized that I didn't really understand how maps worked in FS and which was also causing my confusion in the use most of the functions.
Since I work better with examples
var edges = qLoopEdges(definition.face);
var queryArray = evaluateQuery(context, edges);
for (var i = 0; i < size(queryArray); i += 1)
{
var curvetype = evCurveDefinition(context, {
"edge" : queryArray[i] });
if (canBeLine(curvetype))
{
//…
}
else if (canBeCircle(curvetype))
{
//…
}
else if (canBeEllipse(curvetype))
{
//…
}
}










