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How to re-trigger 'near' mate
jon_loschke
Member Posts: 26 ✭✭
After I insert a std content screw and it snaps to a mate, I later change the assembly and that other mate is lost. Now I can't use the embedded near mate of the screw to attach to a new mate AFAICT. There is no edit and it seems inactive.
0
Best Answer
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MBartlett21 Member, OS Professional, Developers Posts: 2,050 ✭✭✭✭✭jon_loschke said:What Owen said. It comes in hot, but it seems to be use-once. After connecting with another mate, you cannot use it again if that other mate changes. I want it to go hot again.
Turn snap mode on (Shift + S), then you can drag it into place.
5
Answers
This toggles all Mate Connectors on/off.
You can also manually turn the 'Near' mate connector on/off (see image)
OwS.
HWM-Water Ltd
In this example file
I've:-
(a) Made a block with two holes,
(b) Added explicit mates in the partstudio for each hole
(c) Made an assembly and added this part to it.
(d) Added a bolt from standard content to the left hole.
(e) Edited the fastened mate manually to move the bolt to the right hole by deleting the mates from it and then adding in the ones I want, including the "near mate" from the standard content.
Before move:-
After Move:-
Owen S.
HWM-Water Ltd
Turn snap mode on (Shift + S), then you can drag it into place.
IR for AS/NZS 1100