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Improvements to Onshape - May 15, 2026

mlaflecheCADmlaflecheCAD Member, Onshape Employees, Developers Posts: 208 image
edited June 25 in New in Onshape

This release introduces new user interface enhancements and workflows across the board to help make your daily work more efficient, plus an illuminating new explicit Light experience for Render Studio Advanced users.

CAD

MATE CONNECTORS REFERENCING A MATE CONNECTOR

Onshape has introduced the ability for Mate Connectors to directly reference other Mate Connectors, enhancing design intelligence and robustness. This capability works in both Part Studios and Assemblies. This can make it easier to access deeply nested Mate Connectors at the assembly level and provide more convenient references for mates.

https://onshape.wistia.com/medias/1w425ny9ep


TYPE FILTER FOR MODEL-BASED DEFINITION INSPECTION TABLE

The MBD inspection table now includes a type filter, making it easier to sort and review inspection data by annotation type.

https://onshape.wistia.com/medias/dvpux9hocd


AI ADVISOR MARKDOWN RENDERING

AI Advisor now properly renders markdown code blocks, improving readability of code snippets and technical responses.

https://onshape.wistia.com/medias/sribx9gg5o



DRAWINGS

HATCH HALOS FOR ANNOTATIONS

Halos now appear around the border of annotations that cross over, or reside overtop of hatched areas on a drawing, so they are not obscured by the hatch pattern. This makes drawings with complex hatch patterns easier to detail, and more readable.

https://onshape.wistia.com/medias/fu5mxt2lhg


PCB STUDIO

HOLE FILTERING SUPPORT

PCB Studio now supports hole filtering, allowing you to more precisely control which holes are included in your board layout.

https://onshape.wistia.com/medias/op2ke9qdr0


CAM STUDIO

SETUP DIALOG REDESIGN

The CAM Setup operation has been converted to a native Onshape-style feature dialog, improving consistency and usability across the platform.

https://onshape.wistia.com/medias/zd1sqyosmt



RENDER STUDIO

EXPLICIT LIGHTS

Render Studio Advanced now supports explicit lights, giving you direct control over light placement, type, and intensity for more precise and creative scene illumination.

https://onshape.wistia.com/medias/jk9qhud322


IMPORT / EXPORT

URDF IMPROVEMENTS

URDF export has been expanded with frames, tool center points (TCPs), cleaner joint definitions, and more consistent naming. Mesh exports now support adjustable tessellation quality for STL and GLTF, making it easier to move from CAD to simulation and control with simulator‑ready geometry.

https://onshape.wistia.com/medias/7uclbkkq8g


ENTERPRISE

ENTERPRISE ANALYTICS

Enterprise Analytics introduces a new dashboard experience.  Changes include UI improvements, particularly in filtering and navigation.  

https://onshape.wistia.com/medias/o9jh7gomyu


Please take a moment to try out these new features and improvements and leave your comments below. For a detailed list of all the changes in this update, please see the changelog.

Remember: The updates listed here are now live for all users when creating new Documents. Over the next few days, these features will also be available in Documents created before this update. Mobile app interface updates occur via the Apple App Store or Google Play Store and happen in the days following the update.

Regards,
Mike LaFleche   @mlaflecheCAD
Tagged:

Comments

  • ry_gbry_gb Member, csevp, pcbaevp Posts: 251 PRO

    Natively referencing mate connectors is going to be huge! It's gonna make the Publish Geometry workflow just that much more efficient.

    Ramon Yip | glassboard.com

  • nick_papageorge_dayjobnick_papageorge_dayjob Member, csevp Posts: 1,224 PRO

    THANK YOU for the MC-MC reference!!!

  • gareth_farringtongareth_farrington Member Posts: 15 PRO

    Hmm, maybe this mate connector feature will help with some of the "mid plane" like things I've wanted to do but cant.

  • christopher_dziubachristopher_dziuba Member Posts: 124 ✭✭✭

    Oh boy! Boss is gonna like the annotation haloing let me tell you!

  • CADNurdCADNurd Member Posts: 163 ✭✭
    edited May 19

    Ouch!!

    Was it something I said? 😕

    Unemployed Onshaper - Operating on European time - More of me here ➤➤ https://linktr.ee/Liam.G

  • Derek_Van_Allen_BDDerek_Van_Allen_BD Member Posts: 1,009 PRO

    Smaller batch of tea leaves to read in this month's update, but there is another mention of the FGS solver in the errorstringenum file.

    image.png

    Seems to be more work being done on generative design for Onshape. I can't wait to see it in action in a future update.

  • billy2billy2 Member, OS Professional, Mentor, Developers, User Group Leader Posts: 2,156 PRO
    edited May 16

    Onshape is looking really good. It's hard to believe it has come this far. Wow!

    I've been looking at the new googlebooks coming out soon and I'm ready to say "bye-bye to operating systems" and "hello cloud". No more windows or apples just give me chrome.

  • christopher_dziubachristopher_dziuba Member Posts: 124 ✭✭✭

    Long story short you'd appreciate justification of the improvements? or just an explenation of use case?
    There's tones of deep dive info on basically every aspect of onshape in their education pages (including every time they add new stuff) so I know you don't mean you want deep dives into how to use onshape with the new features here in the update videos.

    I don't think I'm getting you're issue

  • billy2billy2 Member, OS Professional, Mentor, Developers, User Group Leader Posts: 2,156 PRO

    @CADNurd You have a valid argument. Mate connectors have been that way since the beginning trying to get you from here to there. Understanding them is difficult because they are really 3 transformations combined into one. I can't justify them, but I do use all 3 at different times.

    With this new referencible scheme, you can create any transformation stack you want. Most of the 3 built in transforms will be identity matrices and should be removed. If you don't check the realign, move or rotate, they shouldn't exist at all in the stack.

    Why care? Speed. Every transformation is a matrix multiplication and it takes time.

  • MannyFMannyF Member Posts: 26 ✭✭

    Thank you

  • martin_kopplowmartin_kopplow Member Posts: 1,479 PRO

    Yeah! Mate connectors on mate connectors! Finally! :0)

  • Derek_Van_Allen_BDDerek_Van_Allen_BD Member Posts: 1,009 PRO

    I should probably see if there are improvements I can make to Poly-Mates now that mate connectors can reference other mate connectors. I spent a frustrating amount of time attempting to make in-context references work in a stable way in a previous revision that might be fixed now.

  • aeromorrisonaeromorrison Member Posts: 86 PRO

    MC-MC references is a really welcome addition. Also really glad to see CAM Studio normalizing into the common Onshape experience. This has been a struggle for our people using it daily.

  • RhettRobinsonRhettRobinson Member Posts: 221 ✭✭✭

    Mate Connector to Mate Connector is massive! Something coworkers and I have been waiting for for a long time. Excited to see explicit lights in render studio, I never was able to get the hang of some of the workarounds I saw.

  • Roost_ConceptsRoost_Concepts Member Posts: 2

    New CAM Studio interface… awesome! I hope this means a full featured tool library is coming soon. It’s prime time for OS to scoop up SolidWorks + HSM Works users since Autodesk is phasing out HSM Works.

  • feisty_giraffefeisty_giraffe Member Posts: 2

    First time poster, long time user. It drives me insane that there are glaring deficiencies within core modelling, assemblies, and drawings (hey, who needs copy annotations between drawing views and all the forthcoming AI nonsense?). Yet CAM, rendering, MBD and a bunch of other irrelevant stuff gets priority. I get it that you are probably bending the knee to the high rollers, but c'mon, how can you be treated as a serious CAD system when the basics are clearly missing? Maybe someone (me?) should start a sticky thread on the forum listing the basics so the non-CAD-literate programmers and leadership can understand what is required from a CAD system and what we, the actual users, need.

    P.S. Don't get me wrong, I love Onshape, but for the love of everything holy…….

  • ry_gbry_gb Member, csevp, pcbaevp Posts: 251 PRO
    edited May 22

    @Nick_Holzem @feisty_giraffe I agree with you guys. Modeling is 95% of what I do in Onshape. However, I do think that they're also trying to compete with likes of Fusion, which has a great CAM, integrated sim tools, rendering, etc. I'd love for them to focus 100% on the modeling, but you do have to make the investors happy…

    I recently went back to SolidWorks and it's nowhere near as crispy as I remember, certainly not as crispy as Onshape. Same with Fusion. I haven't used it in a couple of years, but it's definitely nowhere near Onshape's capabilities.

    Ramon Yip | glassboard.com

  • JPHaringJPHaring Member Posts: 3 PRO
    edited May 26

    Seriously, configuring released parts and assemblies is such an oversight I can't believe this problem even exists. Onshape has the best configuration system I have ever seen by a country mile and it gets immediately nuked when you decide to release parts. We design assemblies with extruded parts that can have different lengths and parts nested within. I had stars in my eyes when I figured out how to use the multiple configuration input tables and check-boxes. Functional configuration tables on drawings would also be fantastically useful.

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