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Best Of
Re: New Custom Feature: Bounding Cylinder
I've definitely run into times where everything seemed to work because I only tested with axes aligned with the world XYZ, and only found issues when I tried odd coordinate systems
Re: Projecting a solid or surface onto someting else
The best tool I've found for this is a Custom FeatureScript by Morgan: Project Body.
[edit to remove the Enterprise from the link above - thanks @eric_pesty ]
You can see here that you can project both bodies and faces onto anything: planes, mate connectors, faces etc.
If you select the body as the thing you're projecting it will always update and include the entire body. Sounds like just the thing for you.
Re: I am trying to be able to select a complete curve automatically
If you want to do it within the featurescript, you can do:
qTangentConnectedEdges(seed)
If the wirebody doesn't have exclusively tangent connected edges, and you just want all of the edges of a wirebody
qOwnedByBody(qOwnerBody(seed), EntityType.EDGE)
Will get all the edges owned by the body that owns the input edge
Re: How do I cut this part?
Thank you MDesign. As usual, it's easy once you know how to do it. Worked great.
Re: Improvements to Onshape - November 22nd, 2024
Flatten surface is an important capability and I am happy to see it implemented, though as others, I would prefer if it could be a feature that would create a surface body.
For now though, It means that another reason for keep visiting our Solidworks license is no longer valid.
Re: Issue with sketch recognizing fully defined lines.
Agreed it is weird, but I have to say, I have never come across anything myself before which is not logical. I will create a support ticket so we can investigate.
Issue with sketch recognizing fully defined lines.
Hey all, I think I've found a bug. I'm not entirely sure why it happens, but figure I should still share.
I've attached images to show the sketch in question in various states. The first shows it without any constraint that the right-hand edge be vertical. It's blue (not fully defined), which makes sense. The second image shows that if I dimension it to be 90 deg from the horizontal, it is fully defined. Yet the third image shows that having it be defined as vertical (rather than 90 deg) does not fully define it. That alone is weird, but I'd be willing to believe it was a user error in some nuanced way I'm not considering. However, it gets weirder. If I add a line arbitrarily on the left-hand side, it does not initially impact the rest of the sketch. However, if I then constrain that line to be vertical, the rest of the sketch is once again not fully defined. That is the only change between the final two images. I am fairly confident in saying that it doesn't make sense.
I would like to hear if others have had/are having similar issues.
Re: Render Studio - How to apply projector to decal/sticker?
The new Render Studio supports Decals in the Part Studio.
1. Use the Decal feature in Part Studio
2. Make a version
3. Update referenced version in Render Studio
Re: Rendering Named Positions? Decals?
I completely missed that. That was incredibly easy compared to the last method. Many thanks!
The usability of this render studio compared to the last time I needed to run product renders for my company (June 2024) is miles better. Just need to wait for documentation to catch up.