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Best Of
Re: Do I have to draw each component individually to achieve what I want?
Don't use a sketch pattern for this.
Do the different extrudes to get the the geometry you need for one instance, then use the pattern feature (i.e. not within the sketch) to replicate that (using either the feature pattern or face pattern)
Re: Follow a curve in assembly?
Your path needs to be a single curve (you can create a fit spline from you sketch geometry) and then you can use a tangent mate between a vertex and the path.
That won't lock rotation so you will need more constraints for that (like multiple vertices following the path or an external "parallel", or you instead of just a curve you cand use a surface and have edge be tangent instead to it instead of just a vertex.
Re: Tutorial double feature: Mate connectors!
Oh yeah I said I'd add those didn't I? 😅 They're in the description now.
Re: How can I make this panel match this curvature?
See @EvanReese 's videos and custom features.
S1mon
Re: How can I make this panel match this curvature?
Constrained surface makes this a freak'n breeze. Man I wish I had that tool 9 months ago. Wasn't sure what your design intent was. I just made a piece that was offset down a smidge from the top and inset into the opening.
No need for profiles, guide curves, tangencies, end conditions, paths, etc.
Note: learning the surfacing tools does help with this sort of thing to understand what is happening. and making edits easier.
MDesign
Re: How Do I Make A Wolf In Onshape
Try to read about variables and configurations. There is a way to model a part (like the cylindrical ones) and the create different configurations for e.g. their lenght, so cou can individually select that in your assembly. → Learning Center
… and also, as a hint, you might get more help, if you asked that is an appropriately named discussion, not under "How to create a wolf?".
Re: How do I solve this inverse kinematics issue
I'm guessing there the links already have mates that constrain them on the Z direction and there is mis-match somewhere (could even just be a rounding error in the math).
Change that revolute mate to a cylindrical mate to avoid this.
Re: Exporting assemblies as multiple .stl and retaining assembly origin
@eben_demong If you need a common origin and are exporting STLs as a final step, consider making a part studio in context, using transform with the copy-in-place option for all of the parts, then exporting STLs of the copied parts in the in-context studio. That way, all of the parts should have a common origin at the part studio origin. However, this may not work if your slicer is trying to be smart and comes up with its own origins or does something else (I have not tried this method yet--just something I came up with on the fly)
alnis
Re: Loft to get a cylinder with hole (a hose)
Loft help says "Nested loops in profiles are currently not supported".
However, you can do this with two loft commands. See the gif attached.






