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Re: What is the most efficient way to align imported geometry to the assembly origin?
S1mon
Re: Keep profile orientation during a loft
With Loft feature you can provide a Path separately from Guides….
Re: Measured Angle Variable - Feature Request
there needs to be something. I vote for something
billy2
Re: I need a bit of help.
Thank yall very much for the tipps and tricks to solve this problem. I solved it in another way: copying two lines representing the two legs a bunch of times and offsetting every line a bit more and then take transform pattern to transform the tooth to every position. That worked for me but this onshape tricks are really great. Also the idea with the ironing table is really great thanks for that!
Re: Apple Vision Pro or Other VR headsets as alternative for monitors for CAD work
The full immersion environment for the AVP is incredible, would be worth the price for that alone if you have the funds imo. The visual is stunning and surprisingly the audio is just as good as the visuals. I did not expect such a performance from the audio portion of the device. I will note that AVP 1, has pretty limited fov, and it doesn't have any peripheral tricks just blackness. So it feels like your looking through kids ski goggles; still amazing though.
Re: Create surface from perpendicular sketches? (making 3D printed mask)
Alright, I have come a long way in 24 hours, here's the progress so far!
Well, I have another question. You see, I'm trying to make some sort of snake scales with Pascoe's "Texture" tool, but have been having a hard time trying to get the shapes to match between faces, is there another custom feature or method to do the entire mask's surface all at once? I'd like the gaps between each scale to be even, so something like a hexagonal layout pattern would be needed, like seen in the "fill pattern" custom feature. I can cut out the eyes and other features later if some if the scales overflow, that's fine.
Re: Measured Angle Variable - Feature Request
I, for one, guarantee all of my custom scripts to be industry leading in all of these categories. My scripts are documentation free, aim for the bare minimum in standards of any kind, and I assure you that I spend precisely zero amount of time thinking about QC and QM.
In all seriousness the fact that Featurescript has been implemented in the way that it has been with the whole of the standard library of features being written in it, Onshape's devs have done an amazing job keeping amateur developers from blowing up anything too architecturally catestrophic.
Re: Trying to Draw Water Slide Having trouble with a sloped 3d Line
Looks like you found the routing curve feature. And you also are using a top sketch for reference, great start! Here are some steps that may help for a half tube approach:
⚠️Tip: Use less points so that you end up with a smoother spline.
- Create the first routing curve like you have but reference the top down sketch points and only change the vertical position of the points. Remember to click the "Keep points" option.
- Create another spline, also using the routing curve feature, that references those points from the first feature. Use this routing curve to control the twisting of the slide.
- Use the Loft feature to loft both splines together to make a reference surface.
- Sweep a profile along the guide path, use the guide surface as the lock face, so that your profile will twist with your guide.
Or if you are just sweeping a full tube profile, ensure that the tube is not intersecting with itself, and that the spline is smooth.
https://cad.onshape.com/documents/91603607368ad995d4ccca04/w/ef270109a53e643e5359e651/e/89747e36eb9…
If you are building this for real, then you will probably want more control, not just some free handed splines. For serious production, I recommend projected curves for more precise control over each segment. Or use some custom features that give you more control over the curvature of each point in the spline. Wouldn't want to get stuck in the middle of the slide 😅. A nice approach for real construction would be to make a configurable part studio or assembly, like this toy coaster example, that has one tube segment that could have a bend up / down and a bend right/left as well as a twist configuration. You could then assemble these together in a main assembly, using your freehand guide as a guide. This would make it easier for keeping all of the assembly components together and in their correct places (Bolts, supports, frames, etc…)
Re: New Sign in Page: OpenStar Technologies
Makes it seem quaint designing squirt gun galleries and cabinets in the same software that people are using to make fusion reactors.
Re: Measured Angle Variable - Feature Request
If it brings any solace, when you can get a custom feature to work for a specific situation, you don't need to worry about future changes to those custom features affecting your documents. Since custom features are versioned just like any other reference in Onshape, any changes the author makes to their custom feature (including deletion) will not affect your existing models. My concerns around QC would more so be if someone's custom feature is robust enough to handle MY changes to a model.









