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Best Of
Re: Routing curve & Control point curve - Introduction of two new features for 3D curve creation
Two years of battle for a solution that’s ugly but works? Chris, you’ve just invented the engineering mantra
Re: Comment not Posting
Re: Every time I visit the onshape website I need to log in again. Is there a "remember me" option?
I too am annoyed by the logouts, and the questionable claim that logging people out is a security feature. My PC is locked inside my house, what extra security does logging out add for me?
In fact, I can't think of a scenario where security is actually improved by automatic logout. Let's say someone actually takes my computer, and has logged in to Windows somehow. If they're after my OnShape data, firstly, I have my passwords saved so they can still log right back in without knowing the password. And even if I didn't have passwords saved, they could reset my OnShape password because they've got my computer and thus access to my emails.
Any security conscious person isn't leaving their computer unlocked anyway, so it just seems like a weird decision to make, like no one at OnShape has really thought about security carefully.
Maybe there is some very rare, convoluted scenario you could come up with, a one-in-a-billion occurrence, where automatic logout protects your data, but there's absolutely no reason to make it mandatory for everyone else.

Re: Making a grommet to fit a curved surface
Sorry Jelte, i didn't see your response. Will try that also. Looks a bit more straightforward ;)
Re: Improvements to Onshape - December 13th, 2024
Thank you @NeilCooke and @Paul_Arden ! Thats awesome.
"beta" for us meant all Render Studios created until including February, as then Render Studio is "officially released".
Re: Deep negative imprint like in plasticine
There's a custom feature called Project Body that is useful for this. It can basically cast the "shadow" of a part, which you can then use as an extrusion profile. I worked up an example here. Now what I'm not sure of is whether Project Body will work on an stl, but I kind of doubt it
Re: In-context modeling feedback loop – am I doing it wrong?
I' trying to under stand your work flow, What is the second assembly supposed to accomplish? Is it your assembly that is slowing down or the part studio or both?
Typical work flow for me would be to start with part studio to begin fabricated parts.
Build assembly and edit first part studio in context for things like bolt holes. Start with insertion of rigid parts like motors and cylinders(they may be subassemblies, Not exactly rigid but fixed within constraints). Subassemblies provide better focus with out the clutter of main assy.
If you want a new part studio because first one is getting slow then start a new context that new parts will go into or because you'd like separate types of fabricated parts. Sheet metal, weldments, frames, 3 printed, etc.
If the assembly is slowing down you can move groups of parts into subassemblies. Your exiting mates will be brought with and should continue to work.
Building a second reference assembly sounds like a of work and some confusion to my mind. Which one am I working on and why are my mates not behaving as expected?
Re: NEW Custom Feature: Thread Decal
@eric_pesty Thanks for checking. I don't have access to Render Studio at the moment so I can't trouble shoot, but I assume you're right. I don't think it would make a very pretty render anyway though (maybe better than nothing). If you didn't have modeled threads I imagine some mix of displacement maps, and roughness maps would produce a much more believable result.
@glen_dewsbury I suspect something like what you describe will happen natively eventually and I'll be happy yet again to have a feature of mine made obsolete by something better. As for adding multiple selection fields, yes I could do that, but I don't think it's functionally different than just using the feature twice. It feels to me like wanting to have multiple selection fields in the fillet tool so you don't have to have a folder full of individual features, but in practice it would be the same amount of work to use and harder to troubleshoot when it fails. If this is a case you find yourself bumping into over and over ping me about it again though.
Thanks @Oliver_Couch