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Re: API rollbackBarIndex functionality
I just tried, and while I am not seeing a 403, I also see that the rollback bar index parameter doesn't seem to do anything.
What do you need the rollback index for? The definitions of the features shouldn't change when the rollback index is changed.
I know that the rollback index works for other endpoints (such as evaluate featurescript)
Re: Onshape vs. Fusion360
I used Alibre Expert for years and purchased a license for Fusion during one of their subscription drives, supposedly with a guarantee fixed price. That didn't last long and they then dropped the more advanced features from my license. I could have begrudgingly dealt with that, but the UI is not amenable to my work flow and I detest using it now. My current license expires in a few months and it will be gone from my system after that.
Onshape, by comparison, has been much easier to learn and use and it is my goto now for hobby work.
Re: Render Battle #6 - Coffee time ☕(Winner gets a real Prize!)
Hi @MichaelPascoe , thank you for your thoughtful comment! We're wrapping up a small update to the application and we'll set you up with an account so you can try it out, thank you!
Yes we do include a white background environment, as well as a couple other simple ones, see attached!
Thanks!
Stephanos
Re: use variable in assembly
Even though seven years have passed and so much has changed — new features, new updates, and all done by your successors — I really appreciate that you noticed my old question and took the time to reply. Thanks a lot!
Re: Deleting Multiple Sketches with one opDeleteBodies???
opDeleteBodies(context, id + "deleteSketches", {
"entities" : qSketchFilter(qCreatedBy(id), SketchObject.YES)
});Re: not defined sketch - Any chance someone can run me through step y step how to fix this? Thank you
Although glen_dewsbury doesn't mention this, he has made use of constraints (instead of dimensions) to simplify the sketch. Take the time to explore "constraints" - this will take you to the next level in your work. Good luck
Re: Make part with conditional transparency?
Here's an example using my Part Color feature.
Re: Onshape vs. Fusion360
Just wanted to drop my 2c… I've been using Fusion 360 as a hobbyist for nearly 10 years and I've never been entirely happy with it. Yes, it has more features than Onshape but the problem is the basic stuff doesn't work reliably. It keeps breaking my designs. Sketch is riddled with bugs, the 10 editable document limitation sucks, the timeline is the worst, the tree does not implement folders, it has no proper version control (duh), and the whole thing is sloooooow and unreliable. I hate having to learn a new piece of software to do what I could already do but I'm two days into Onshape and it's just so much more reliable and polished that I can't see myself going back to Fusion except to open an old project. Funnily, when I looked around for parametric modelling software when I started, the first thing I tried was Onshape, but chose Fusion only because a lot of people seemed to be using it on YouTube. I asked on Reddit and people told me to "just try both and decide for yourself", but the problem is I didn't know what to look for in this kind of software. Know, knowing what I know, I can very clearly see Onshape is objectively better if you want reliable software. Luckily, a lot of the skills learnt in Fusion transfer with relative ease to Onshape, so overall the transition is being fairly easy.
MannyF
Re: I am so done with this...
I've used Onshape professionally for over 8 years and I'm with the director on this one. I know for a fact Onshape is a great choice for robotics. My only suggestion is just to stick with it until it becomes a bit more natural. It's always hard switching from another tool that you're comfortable with. It can feel like trying to use your non-dominant hand for a while, but it's a short phase with practice. Have you seen FRCdesign.org?
Some of the things you mention could be nice add-ins for Onshape, like a McMaster connection, more automation around sketch constraints, and the ability to replace references (which they've been making progress on). I imagine each software has an edge in some area, but I think Onshape has the edge where it counts: full cloud, branching/merging and version control, collaboration (no Fusion isn't the same).
I also want to point out that Onshape isn't only for large assemblies. That's just something they show off because it proves that Onshape is a powerful tool, and people aren't used to being able to work on a large assembly without a gnarly PC workstation. Onshape a great tool for a single part design and a 1000 part design.







