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Model "bloat"

daniel_cookdaniel_cook Member Posts: 48 PRO
Not sure if this has been discussed before (couldn't find any specific mentions).

When you have a large model - i.e. an assembly with a 1500+ unique parts and several thousand instances, then you start cutting details out (like a client wants to remove a section of the processing line, etc) - i.e. actual deletions, not suppression - how does Onshape handle this? Does it reference that all this detail still exists then deletes it before it renders on screen - as in does it load the model / assembly sequentially in the order it was built? or is it smarter than that?

I just notice that my models tend to get "bloated" and deletions sometimes make it worse. But that might just be my feeling (and blood pressure boiling when clients ask for sweeping changes when the model is already getting laggy from size.

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