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Multiple part iterations still linked to base sketch
tom_auger
Member Posts: 116 ✭✭
Hi friends! This is more of a workflow or higher level question involving how to make various "branches" of a part can co-exist and still maintain a reference to the base sketch etc.
As an example, say I'm working on an armature that has a number of different terminations, but most of the core geometry would be driven by the same sketch. I had considered just using branching and versioning, but then if the base sketch is altered, it won't cascade through the versions.
The other option was just using a linear part pattern with 0 offset and then showing / hiding parts, but that seems a bit kludgy, and wondering if there's a better workflow that I'm just not thinking of.
Thanks for your advice in advance!
Tom
As an example, say I'm working on an armature that has a number of different terminations, but most of the core geometry would be driven by the same sketch. I had considered just using branching and versioning, but then if the base sketch is altered, it won't cascade through the versions.
The other option was just using a linear part pattern with 0 offset and then showing / hiding parts, but that seems a bit kludgy, and wondering if there's a better workflow that I'm just not thinking of.
Thanks for your advice in advance!
Tom
0
Best Answer
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mahir Member, Developers Posts: 1,307 ✭✭✭✭✭Sounds like a job for configurations. I'm not sure what exactly the differences are between the various iterations, but it sounds like these design permutations can be achieved by selectively suppressing features and/or controlling dimensions or pattern qty. All of that can be done via configurations.5
Answers
That said, if anyone has some concrete examples they can point me to to get me further along, it would be greatly appreciated!
Tom
https://cad.onshape.com/documents/57acdfaae4b005c413ed9b6f/w/3fd585a46d3af1b3ba413c53/e/b02ec721136c6121c1a02cc1
With gratitude,
Tom