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qMatching with tolerance?
EvanReese
Member, Mentor Posts: 2,135 ✭✭✭✭✭
qMatching is a really powerful tool, but I'm wondering if there's some way to find matches that are within some tolerance. For example, if I have a pocket with draft, the top edges will be longer than the bottom edges, but only slightly. I'd like to be able to pick up both.
tolerantEquals looks promising, but not sure if it works for splines. I guess I could measure the length of the spline and filter out other curve types to get something that's usually right. I'm not good enough at Featurescript to actually do that yet though. Any guidance on a general direction?
For context, I'm working on a Smart Fillet feature that is inspired by the "create selection" dialogue. I have ideas for some other fun queries too. As with my other custom features, the projects is as much for the learning as for the results, so beginner-level explanations are encouraged. I expect to have a number of questions as I make progress on this.
tolerantEquals looks promising, but not sure if it works for splines. I guess I could measure the length of the spline and filter out other curve types to get something that's usually right. I'm not good enough at Featurescript to actually do that yet though. Any guidance on a general direction?
For context, I'm working on a Smart Fillet feature that is inspired by the "create selection" dialogue. I have ideas for some other fun queries too. As with my other custom features, the projects is as much for the learning as for the results, so beginner-level explanations are encouraged. I expect to have a number of questions as I make progress on this.
Evan Reese
0