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How do I add the last mates without getting errors on the pervious mates that where good?
https://cad.onshape.com/documents/05eb48224e3c2e0a586cdba1/w/89553662a352078fb4f806d4/e/b41b15d23b19c0373edc625c
Best Answers
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steve_shubin Member Posts: 1,096 ✭✭✭✭@dylan_bowers144
Here is your part studio animated
https://cad.onshape.com/documents/56f325ce5399d841c8894a7b/w/bf08fc8f8881ed1bb8c5d680/e/073b415c096003ff65b8e53b6 -
steve_shubin Member Posts: 1,096 ✭✭✭✭@dylan_bowers144
If you’re curious about exactly what I did with your particular part studio
After importing
- I brought the four parts into the assembly at the same time — meaning I selected the part studio but not the individual parts, in order to bring them into assembly in the same position relative to one another, that you had them in the part studio
- Grouped them
- Created a revolute mate at the origin and the end of the crankshaft
- Ungrouped
- Fixed the block in place
- Created revolute mate at crankshaft and connecting rod
- Created a slider at Piston to block
then
I tried a revolute mate at the connecting rod to piston, but I figured this possibly would not work, and it didn’t — because although I knew the pivot point at the piston would align with the pivot point at the connecting rod, I suspected that the points I picked for the mates at the piston & rod would not be coincident along the axis that ran parallel to the length of the block
So then I tried a cylindrical mate, which gave me that degree of freedom along that axis parallel to the length of the block — that is along the slider portion of the cylindrical mate — and that worked
5
Answers
Also there is no mate for the crank to revolve around. Try animating the crank revolute in example.
https://cad.onshape.com/documents/1e042395b29f5c7b2e314a28/w/80ee73eac7ffe5012aaf0ac6/e/d35246edc3c12803fff1c9eb
Here is your part studio animated
https://cad.onshape.com/documents/56f325ce5399d841c8894a7b/w/bf08fc8f8881ed1bb8c5d680/e/073b415c096003ff65b8e53b
If you’re curious about exactly what I did with your particular part studio
After importing
then
I tried a revolute mate at the connecting rod to piston, but I figured this possibly would not work, and it didn’t — because although I knew the pivot point at the piston would align with the pivot point at the connecting rod, I suspected that the points I picked for the mates at the piston & rod would not be coincident along the axis that ran parallel to the length of the block
So then I tried a cylindrical mate, which gave me that degree of freedom along that axis parallel to the length of the block — that is along the slider portion of the cylindrical mate — and that worked