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Sprocket and Chain Assembly

james_lee020james_lee020 Member Posts: 1
Hello everybody, 

First-time poster here. I've been using Onshape for a little while now; ever since the beginning of the school year for my high school engineering class. As of now, I've started using Onshape for an entirely different purpose-- a robotics project for a high school club. It involves Tetrix MAX parts. As part of generating concepts, I have to develop a 3D model of my robot. The concept I'm very loosely basing it off of is posted below.

I assembled the chassis with relative ease. I also expect the armature system to be relatively easy as well. The only part I am struggling with is my drive train, which, as you can see in the reference image, uses a sprocket and chain system. 

I've also posted a screenshot of my Onshape assembly to show how far along I have come so far. I have the sprockets aligned and in place, but I don't know how to attach the chain to the sprockets. You can see in my reference image the way in which I want to weave the chain around the sprockets.

Could someone help explain to me how I am supposed to do this (preferably as simply as possible considering my level of experience)?

Thanks.
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Comments

  • dirk_van_der_vaartdirk_van_der_vaart Member Posts: 125 ✭✭✭
    Just extrude the shape of the chain and pretend it's a chain :)
  • Alex_KempenAlex_Kempen Member Posts: 198 EDU
    Chain is tricky to do, and it can sap your performance quite a bit, especially if you're on a low end computer. One option to create chain is to create a sketched path of your chain in a part studio, then pattern sweep a link along it and create a composite part of the chain run. If you are on a low end machine, then I would recommend simply extruding the chain run as a block instead, like @dirk_van_der_vaart suggested.

    There might also be a few chain FeatureScripts in existence which could help with what you're trying to do, but most only support single runs between two sprockets, so you're probably out of luck there.
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