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Half pipe
don3sch
Member Posts: 9 ✭
Hello, I was able to make a multi-plane pipe route like: https://cad.onshape.com/documents/87f2e2e15b2746ffa4a2fd9a/w/23826dee1d95463390d39d58 but all attempts to make it a half pipe, such as for a marble track, the bottom half twists around so that the marble would fall out of the track. Is there a way to make a half-pipe like my example pipe so the bottom stays horizontal and level?
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Answers
However twist controls for sweeps are currently not implemented, nor are 3D curves, so a satisfactory result is not guaranteed by this method at the present state of the art.
One possible but rather laborious workaround would be to distribute planes at regular intervals along the edge you are using as a path, for the portion which is currently problematic (the "downhill" part)
Those planes would lie normal through the edge at a point on that edge.
You could then sketch loft profiles, similar to your sweep profile, and the horizontal constraints would be correctly respected in that context.
So, basically, substitute a lofted cut for a swept one (a sweep is really a way of automating a loft, so really you're just doing some hand-holding, to help the application see things your way)
https://cad.onshape.com/documents/05b3eeb2618a41df9326a3c0/w/74dacb73e3bb413a92809550/e/517eac09d9a14edf955a8773 link.
You can find the model from below link
https://cad.onshape.com/documents/f0c398965b90493a98544a2f/w/fbe0c93e85944ab78cd3685f/e/90fc8061d724443f98848eef
It just occurred to me that a variation on a method I posted in a model for a barrel cam could be used to provide a horizontal parting surface for a ball track
refer the current thread entitled "Powerful workarounds"
The method is perhaps illustrated most simply in this model:
https://cad.onshape.com/documents/73ba229cd7204ed4a803e0c3/w/652f1d601aa54b39b177c521/e/8a9e9ff8fbf6492686d07050
in Part Studio 2 -- Don't pay any attention to the derived part which begins it: the subsequent model does not rely on it, it was just a convenient armature. The point is that the surface is lofted through lines which are
a) Horizontal, and
b) Normal to the local path (which in your less regular case, is easily arranged by choosing a point at the beginning or end of an arc, and the arc, and asking for a "Curve Point" plane)