Welcome to the Onshape forum! Ask questions and join in the discussions about everything Onshape, CAD, maker project and design.First time visiting? Here are some places to start:
- Looking for a certain topic? Check out the categories filter or use Search (upper right).
- Need support? Ask a question to our Community Support category.
- Please submit support tickets for bugs but you can request improvements in the Product Feedback category.
- Be respectful, on topic and if you see a problem, Flag it.
Determine which faces of intersection body were originally open to the air?
I have two rectangular blocks positioned perpendicular to each other in an L shape so they overlap. I used opBoolean to get the intersection block. Now I want to know which faces of the intersection block were in the middle of the original two blocks and which two were originally the ends of the two blocks. Is that possible? How would I do that?