Welcome to the Onshape forum! Ask questions and join in the discussions about everything Onshape.
First time visiting? Here are some places to start:- Looking for a certain topic? Check out the categories filter or use Search (upper right).
- Need support? Ask a question to our Community Support category.
- Please submit support tickets for bugs but you can request improvements in the Product Feedback category.
- Be respectful, on topic and if you see a problem, Flag it.
If you would like to contact our Community Manager personally, feel free to send a private message or an email.
Are there any plans to expose parasolid face imprint curve?
Jacob_Corder
Member Posts: 135 PRO
Are there any plans on releasing the ability to imprint a curve on a face. For example, take the curve generated from opCreateCurvesOnFace, and split the face with that curve. Basically SplitFaceOnParam(as solidworks calls it, and IFace2::ImprintCurve).
The problem I regularly deal with is extracting the b spline surfaces, then trimming them with certain but not all edges that existed on the original faces. To do this, I am creating a sweep (using lockFaces) of a small line normal to the face at the edge where the mid point touches the edge I want to imprint, and then splitting the face with that swept face, or creating an offset edge based on face plane normals along the edge I want to imprint, which takes a long time and is not the greatest as it does have tolerance issues.
You could expose a new option in opSplitFace {"parameters" :[.25,.5],"IsUParameter":true} which would then split the face along the u parametric axis. or just remove the requirement of direction in split face which would then allow imprinting.
If not, then I will just be happy with all the good stuff you have given us and will see if I can figure out how to do it with opCreateBSplineSurface using the option "boundaryBSplineCurves".
The problem I regularly deal with is extracting the b spline surfaces, then trimming them with certain but not all edges that existed on the original faces. To do this, I am creating a sweep (using lockFaces) of a small line normal to the face at the edge where the mid point touches the edge I want to imprint, and then splitting the face with that swept face, or creating an offset edge based on face plane normals along the edge I want to imprint, which takes a long time and is not the greatest as it does have tolerance issues.
You could expose a new option in opSplitFace {"parameters" :[.25,.5],"IsUParameter":true} which would then split the face along the u parametric axis. or just remove the requirement of direction in split face which would then allow imprinting.
If not, then I will just be happy with all the good stuff you have given us and will see if I can figure out how to do it with opCreateBSplineSurface using the option "boundaryBSplineCurves".
Tagged:
0