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Continuity of Splines Video (and more)
This recent video (1 year in the making) is from Freya Holmér, who works in the game industry using Unity, but the math and information is universal. If you ever wanted to understand a bit more about Béziers vs B-Splines and G2 vs C2, this is great place to start.
There's some stuff about types of splines we do not have in Onshape (e.g. Catmull-Rom), but you will see that they're all related.
PS. I would also highly recommend these sources:
Curves and Surfaces by Bartosz Ciechanowski
A Primer on Bézier Curves by Pomax
There's some stuff about types of splines we do not have in Onshape (e.g. Catmull-Rom), but you will see that they're all related.
PS. I would also highly recommend these sources:
Curves and Surfaces by Bartosz Ciechanowski
A Primer on Bézier Curves by Pomax
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