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Need up with wrapping a feature across the right plane of an cylinder.

im unsure how to wrap these circles around my model to creature rings. ive tried using the wrap feature and creating rectangles and putting them on to the model that way, however i was having an issue with the fillets as i have a cross pattern (grip texture for an ice cream cone) so i wanted to try it like this instead. i used the circular feature to create the vertical lined, but the horizontal lines im unsure how to wrap it. 

Answers

  • eric_pestyeric_pesty Member Posts: 1,882 PRO
    Can you share a link to your document, or at least post some images of what you are trying to do? It's hard to understand you question without some context...
  • steve_shubinsteve_shubin Member Posts: 1,096 ✭✭✭✭
    edited January 2023
    @tyler_hughart

    YOU SAID — 

    Need help with wrapping a feature across the right plane of an cylinder.

    &

    unsure how to wrap these circles

    ———————-

    I’m not sure why you would be having this problem

    Here is a GIF that shows how a circle was wrapped FROM the right side of a cylinder ONTO that right side of that cylinder




  • tyler_hugharttyler_hughart Member Posts: 4
    i added photos when i made the post but i guess they did not post with it. ill add them here. 
  • steve_shubinsteve_shubin Member Posts: 1,096 ✭✭✭✭
    @tyler_hughart

    i’ve added a couple more part studios to the document posted above

    BOWL WITH CIRCLE ———

    4 part studios as labeled below

    4 different results

    The below will show you what each part studio ends up with

    They all start out with either a solid or surface bowl shape

    And then a surface tangent plane is applied

    Then a circle is sketched on that plane

    From there they differ

    Here are the end results of each part studio

    OFFSET SURFACE
    Part
    Surface

    INTERSECT SOLID
    2 Parts

    SPLIT FACE
    Surface with 2 faces

    INTERSECT CURVE
    Surface
    Curve

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