Welcome to the Onshape forum! Ask questions and join in the discussions about everything Onshape.

First time visiting? Here are some places to start:
  1. Looking for a certain topic? Check out the categories filter or use Search (upper right).
  2. Need support? Ask a question to our Community Support category.
  3. Please submit support tickets for bugs but you can request improvements in the Product Feedback category.
  4. Be respectful, on topic and if you see a problem, Flag it.

If you would like to contact our Community Manager personally, feel free to send a private message or an email.

loft guide perpendicular to plane

jelte_steur814jelte_steur814 Member Posts: 232 PRO
Hi,

I hardly ever draw a whole part. since most of my products are at least symmetrical over one mirror plane I draw only half, and put a mirror (or multi mirror fs i found yesterday) at the end.
however when working with surfaces, one has to make the surfaces perpendicular to the mirror plane to make that work. now i often sketch a guide, (surface) extrude it perpendicular to the plane and make the loft at that guideline tangent to the newly extruded surface. This is workable but could be more efficient if guides would allow a 'normal to profile' option like the profiles. even better would be if i wouldn't be required to draw the guide and just force the loft perpendicular to a mirror plane but let it sort out the guide itself. but that may be too complicated.

Is anyone else surfacing symmetrical products in half?

Comments

  • dirk_van_der_vaartdirk_van_der_vaart Member Posts: 549 ✭✭✭
    Try drawing a construction line and snap the guide to that line
  • S1monS1mon Member Posts: 3,047 PRO
    edited February 2023
    While it’s possible to mirror half of a surface like that, I usually model any surfaces which cross the mirror plane as a whole surface. It’s easier to make things continuous. Of course things which don’t cross the mirror plane can be built once and mirrored.

    Using the example of a car, the hood, roof, front/rear windshields, and bumpers/grills etc are all built in full, but the side panels, wheel arches, doors, etc are built on one side and mirrored.

    Keep in mind that you can mirror sketches or curves or even control points to make all the inputs to a surface symmetric.
Sign In or Register to comment.