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Import Value from variable into featurescript

joseph_higgins948joseph_higgins948 Member Posts: 4
I am making a configurable drill index that automatically labels the holes for each drill bit.

I have everything working but the auto labeling, I am trying to write either:

1: A function that is addressable in the part studio, that can pull a variable (length with units) from a parts studio and return that value as a string
or
2: A custom feature that basically does the same, but creates a new string variable with that string.

The problems I am running into are (per approach):

1: I can't address the function (which seems to function inside of a feature studio) inside of an expression inside of the relevant the part studio (snippet below)

<div>export function dispAsFract(x)</div><div>{</div><div>&nbsp; &nbsp; var wholeNumber = floor((x + 1e-11 * meter) / inch);</div><div>&nbsp; &nbsp; var remainder = x / inch - wholeNumber;</div><div>&nbsp; &nbsp; var fraction = 1;</div><div>&nbsp; &nbsp; for (var i = 0; i < 8; i += 1)</div><div>&nbsp; &nbsp; {</div><div>&nbsp; &nbsp; &nbsp; &nbsp; if (abs(remainder - round(remainder)) < 1e-11)</div><div>&nbsp; &nbsp; &nbsp; &nbsp; {</div><div>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; break;</div><div>&nbsp; &nbsp; &nbsp; &nbsp; }</div><div>&nbsp; &nbsp; &nbsp; &nbsp; remainder *= 2;</div><div>&nbsp; &nbsp; &nbsp; &nbsp; fraction *= 2;</div><div>&nbsp; &nbsp; }</div><div>&nbsp; &nbsp; if (fraction == 1)</div><div>&nbsp; &nbsp; {</div><div>&nbsp; &nbsp; &nbsp; &nbsp; return wholeNumber ~ "\"";</div><div>&nbsp; &nbsp; }</div><div>&nbsp; &nbsp; var fractionalPart = round(remainder) ~ "/" ~ fraction;</div><div>&nbsp; &nbsp; if (wholeNumber == 0)</div><div>&nbsp; &nbsp; {</div><div>&nbsp; &nbsp; &nbsp; &nbsp; return fractionalPart ~ "\"";</div><div>&nbsp; &nbsp; }</div><div>&nbsp; &nbsp; return wholeNumber ~ " " ~ fractionalPart ~ "\"";</div><div>}</div>
2: I can't figure out how to query a part studio variable and read that as a ValueWithUnits in feature studio.
<div><br><div>&nbsp; &nbsp; &nbsp; &nbsp; annotation { "Name" : "Selection", "Filter" : (EntityType.VERTEX || EntityType.EDGE || EntityType.FACE || EntityType.BODY) && AllowMeshGeometry.YES, "MaxNumberOfPicks" : 1 }</div><div>&nbsp; &nbsp; &nbsp; &nbsp; definition.seedQueryFeature is FeatureList;</div><div>&nbsp; &nbsp; }</div><div>&nbsp; &nbsp; {</div><div>&nbsp; &nbsp; &nbsp; &nbsp; const val = definition.seedQueryFeature;</div><div>&nbsp; &nbsp; &nbsp; &nbsp; println(val);</div></div><div></div>
that println resolves to: "{ [ FQxAMHpPWDJSZl9_1 ] : <function 15> }" when an appropriate value is selected.
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