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Mechanical elements in parts

AcomaAcoma Member Posts: 10
Hi, this is my last beginner problem at the end of my first design: I have parts with multiple identical tube sockets. I have created a negative of that socket. Now I want to replicate the negative socket, position them and do the boolean. Should I do this in part studio or in assembly studio? What is the best practice? I did not figure out how to orient parts in part studio. I also did not figure out how to do a boolean in assembly studio. So, where should I do all of these steps and how?
Many thanks for your short hints to bring me on track.

Best Answer

  • eric_pestyeric_pesty Member Posts: 1,955 PRO
    Answer ✓
    Hi,
    It should like you have the right approach with creating the geometry once and re-using it!
    You cannot boolean directly in an assembly but you can create a "context" to bring the assembly geometry into a part studio (you may not even to create the geometry separately if you are just doing a boolean of the tube).
    You can also use the derive feature to bring in you geometry into a part studio. You would then use the "transform" tool to locate it in your part studio. Or you can use the "super derive" custom feature to do that in one step, which might be a better option especially if you need multiple instance of that geometry within a single part.

    Either approach could work and it really depends what you currently have (and hard to tell without an example): if you have an assembly with the tubes already mated in the correct place I would use the context approach but if you want to locate the sockets within the parts first and drive the assembly from there I would use the derived approach.

    Happy designing!

Answers

  • eric_pestyeric_pesty Member Posts: 1,955 PRO
    Answer ✓
    Hi,
    It should like you have the right approach with creating the geometry once and re-using it!
    You cannot boolean directly in an assembly but you can create a "context" to bring the assembly geometry into a part studio (you may not even to create the geometry separately if you are just doing a boolean of the tube).
    You can also use the derive feature to bring in you geometry into a part studio. You would then use the "transform" tool to locate it in your part studio. Or you can use the "super derive" custom feature to do that in one step, which might be a better option especially if you need multiple instance of that geometry within a single part.

    Either approach could work and it really depends what you currently have (and hard to tell without an example): if you have an assembly with the tubes already mated in the correct place I would use the context approach but if you want to locate the sockets within the parts first and drive the assembly from there I would use the derived approach.

    Happy designing!
  • AcomaAcoma Member Posts: 10
    I love "Super Derive". Great tool.
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