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Sweep around cylinder with triangle shape
![Yastanub](https://cad.onshape.com/images/placeholder-user.png)
Hello Everyone,
i am trying to create a little maze puzzle box inspired by Makers Muse Clearance Castle.
I managed to create it pretty close to the original in Fusion360 but i reallydisliked the workflow which required to use sheet metal and unfolds to work since F360 doesnt have
a Wrap feature like Onshape.
F360 result:
![Image: https://us.v-cdn.net/5022071/uploads/editor/dy/2kp8y252giae.png](https://us.v-cdn.net/5022071/uploads/editor/dy/2kp8y252giae.png)
Everything worked like a charm until it came to create the path with a sweep. I first tried just a ball as a nub but that was very cluncy and freed itself pretty easily.
Also i wanted to succeed in the challenge to create the same groove shape as MM.
Apparently Onshape has trouble doing 90° turns around the cylinder on the sweep while not using round shapes.
![Image: https://us.v-cdn.net/5022071/uploads/editor/wl/0u0meb6i6198.png](https://us.v-cdn.net/5022071/uploads/editor/wl/0u0meb6i6198.png)
It works well in either one direction but not on the complete path with the turns
![Image: https://us.v-cdn.net/5022071/uploads/editor/7x/832j21zpazcv.png](https://us.v-cdn.net/5022071/uploads/editor/7x/832j21zpazcv.png)
Now my question: Can this be done in onshape or do i need to use a different shape for my groove?
Example model:
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Best Answers
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eric_pesty Member Posts: 2,005 PRO
I'm not sure why it's struggling like this... The sweep clearly has an issue around the corners of the path. It does generate when building a surface but the corners are open and a bit messy and I couldn't get them to extend properly
I managed to get the geometry using some surfaces but it's a pretty messy workaround...
https://cad.onshape.com/documents/e666eba6d46fad81c01e7dbf/w/43212b7c9d8608dec2f71b37/e/b6b239d64c764c76660d1e4e?renderMode=0&uiState=645de0c30bced13980e08a34
Edit I did manage to fix the swept surface corners but it's definitely messy. Might be a good idea to submit a ticket because it seems like this should work...1 -
steve_shubin Member Posts: 1,110 ✭✭✭✭
eric_pesty said:Might be a good idea to submit a ticket because it seems like this should work...
0
Answers
I managed to get the geometry using some surfaces but it's a pretty messy workaround...
https://cad.onshape.com/documents/e666eba6d46fad81c01e7dbf/w/43212b7c9d8608dec2f71b37/e/b6b239d64c764c76660d1e4e?renderMode=0&uiState=645de0c30bced13980e08a34
Edit I did manage to fix the swept surface corners but it's definitely messy. Might be a good idea to submit a ticket because it seems like this should work...