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WebGL not working
gregory_oakes
Member Posts: 5 ✭
I am trying to learn OS, but cannot get started due to WebGL problems. I am running Windows Vista 32-bit with Intel 965 Express video and using Google Chrome. My video driver is slightly newer than Jan 1 2009. When I test WebGL with available test programs, it reports it is working. Google Chrome has it enabled as well. When I try to create a document in OS, I get message that 'Rats! WebGL hit a snag - Ignore or Reload' and message box that says "It looks like your browser doesn't have WebGL enabled. Click here for more information". I have checked the information and all looks ok. I tried the Ignore and Reload buttons, but in the center of the screen I have Loading Workspace with pinwheel progress graphic going around forever. Any suggestions?
0
Answers
It might give you some clues. I personly run Firefox and have no problems. Good luck and persevere because Onshape is well worth learning.
If you'd like to try to run Onshape in Chrome, I'd recommend first attempting to update your graphics card drivers to a version released in 2012 at the earliest. I would then recommend ensuring your DirectX version is 11.0. You can find more information on DirectX here: https://support.microsoft.com/en-us/kb/179113.
You should also check to see if hardware rendering is allowed for WebGL on your machine. This can be found by typing chrome://gpu in the URL and looking at the bottom of the first section "Graphics Feature Status." If WebGL says that hardware acceleration is disabled, you can attempt force it by navigating to chrome://flags and clicking enable under the first option "Override software rendering list."
Let us know if any of that helps, although your best option for running Onshape is to upgrade your system to something newer as @pete_yodis recommended.
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